Peter Stockings
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a11f86d23b
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feat: handle stacking in inventory and show item count and current/max ammo of ranged weapons
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2026-01-21 14:52:08 +11:00 |
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Peter Stockings
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9196c49976
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Feat: Add swap, move, & drop items in quick slots
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2026-01-21 14:33:29 +11:00 |
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Peter Stockings
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219c1c8899
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Update ranged weapon quickslot text to match stackable items
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2026-01-21 14:00:55 +11:00 |
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Peter Stockings
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516bf6e3c9
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refactor: introduce core ECS for movement and AI
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2026-01-21 13:49:26 +11:00 |
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Peter Stockings
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01124e66a7
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Add kennys dungeon asset pack which has track tracks
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2026-01-21 13:43:26 +11:00 |
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Peter Stockings
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75df62db66
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Add test coverage for TargetingSystem
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2026-01-20 23:22:33 +11:00 |
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Peter Stockings
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59a84b97e0
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Fix broken GameScene test
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2026-01-20 23:07:31 +11:00 |
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Peter Stockings
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327b6aa0eb
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Change targetting line to dashed
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2026-01-20 23:05:18 +11:00 |
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Peter Stockings
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1a91aa5274
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Change crosshair targeting sprite
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2026-01-20 22:56:16 +11:00 |
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Peter Stockings
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d4f763d1d0
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Add ammo counter for ranged items in quickslot
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2026-01-20 21:35:34 +11:00 |
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Peter Stockings
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bac2c130aa
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Add gun to inventory that fires bullets
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2026-01-20 21:31:21 +11:00 |
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Peter Stockings
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1713ba76de
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Add in weapons (guns + cross hair) sprites
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2026-01-20 18:20:03 +11:00 |
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Peter Stockings
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0d00e76d6b
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Fix broken test
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2026-01-20 18:19:14 +11:00 |
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064952f254
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Ensure projectiles dont get embedded in walls or blocking tiles
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2026-01-18 13:44:48 +11:00 |
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6447f01c77
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Changed quick bar from 4 to 10 item slots
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2026-01-18 13:37:51 +11:00 |
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Peter Stockings
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f344213f55
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Add temporary character outline in equipment overlay
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2026-01-07 23:54:27 +11:00 |
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Peter Stockings
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a55661ccdf
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Start updating look of inventory overlay
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2026-01-07 20:48:58 +11:00 |
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Peter Stockings
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dd85891831
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Update hud
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2026-01-07 18:30:39 +11:00 |
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Peter Stockings
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47e15ccf5c
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Update look of quick slot and action buttons
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2026-01-07 18:30:27 +11:00 |
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Peter Stockings
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d01dd8a4fc
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Update look of quickslots
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2026-01-07 16:57:54 +11:00 |
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Peter Stockings
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4ca932e11c
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Add workflow to check lines of code excluding tests
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2026-01-07 16:52:07 +11:00 |
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Peter Stockings
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b503199ba9
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Remove reference to soldier sprite
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2026-01-07 09:28:40 +11:00 |
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Peter Stockings
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fcd31cce68
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Further refactoring
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2026-01-07 09:19:38 +11:00 |
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Peter Stockings
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f9b1abee6e
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Cancel targetting if player moves
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2026-01-06 22:39:02 +11:00 |
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Peter Stockings
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505f62ac97
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Highlight active item slot and activate when shortcut key is pressed
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2026-01-06 22:33:51 +11:00 |
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Peter Stockings
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309ab19e8c
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Attempting to move into tile that blocks shouldnt result in wait action
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2026-01-06 21:23:25 +11:00 |
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Peter Stockings
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6e060013f7
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Throwing an item shouldnt trigger wait
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2026-01-06 21:14:25 +11:00 |
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Peter Stockings
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7ae1fa6671
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Fix bug where when starting the game hp/exp bar and quick slot items wouldnt be rendered until after first move
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2026-01-06 21:04:40 +11:00 |
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Peter Stockings
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9b1fc78409
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Add in throwable items (dagger) from pixel dungeon
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2026-01-06 20:58:53 +11:00 |
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Peter Stockings
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3b29180a00
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Add quick slot and consumables (health and mana potions)
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2026-01-06 18:23:34 +11:00 |
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Peter Stockings
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57fb85f62e
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When enemy is comes into site dont tween sprite from (0,0) to correct location, instead just create at correct location
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2026-01-06 17:59:56 +11:00 |
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Peter Stockings
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a6bcf24cd0
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Add button in bottom right to wait
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2026-01-06 16:46:47 +11:00 |
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Peter Stockings
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a9779348e9
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Allow melee attacking diagonally as well
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2026-01-06 10:59:05 +11:00 |
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Peter Stockings
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0263495d0b
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Fix bug where slower enemies (ie rat) would never get scheduled a turn
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2026-01-06 10:38:03 +11:00 |
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Peter Stockings
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a2a1d0cc58
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Add more tests
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2026-01-06 10:01:59 +11:00 |
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Peter Stockings
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cb1dfea33b
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Add test coverage command
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2026-01-06 10:01:26 +11:00 |
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Peter Stockings
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7888f375e1
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Add zoom and drag to move camera
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2026-01-05 22:44:04 +11:00 |
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Peter Stockings
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d9da9f69a5
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Add link to deployed game to readme
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2026-01-05 22:21:54 +11:00 |
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Peter Stockings
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4b9dfa98b5
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Add readme
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2026-01-05 22:18:20 +11:00 |
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Peter Stockings
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b3954a6408
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Close door after walking through again, and add more test coverage
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2026-01-05 22:14:10 +11:00 |
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Peter Stockings
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b35cf5a964
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Add openable doors to generated rooms
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2026-01-05 21:48:19 +11:00 |
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Peter Stockings
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a01d4abdf7
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Make grass block vision
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2026-01-05 21:32:18 +11:00 |
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Peter Stockings
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39528d297e
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Grass becomes grass saplings when walked over
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2026-01-05 21:19:42 +11:00 |
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Peter Stockings
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ecf58dded1
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Change black empty tile to grass and make it destructable
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2026-01-05 20:59:33 +11:00 |
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Peter Stockings
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a7091c70c6
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Add in mana and an asset viewer
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2026-01-05 18:57:17 +11:00 |
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Peter Stockings
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43d5dce2e5
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Use rot-js for scheduling & path finding
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2026-01-05 15:41:27 +11:00 |
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Peter Stockings
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50a922ca85
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Use rot-js to create dungeon layout
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2026-01-05 14:58:18 +11:00 |
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Peter Stockings
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45a1ed2253
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Ensure enemies only lock onto player once they have line of sight
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2026-01-05 14:46:04 +11:00 |
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Peter Stockings
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dba0f054db
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Fix for bug where when switching levels the player would jump between entrance to exit locations
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2026-01-05 14:17:12 +11:00 |
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Peter Stockings
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d638d1a821
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Fix bug where clicking new game on death screen didnt actually start new game
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2026-01-05 14:12:13 +11:00 |
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