Peter Stockings
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2493d37c7a
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fix: when applying or cancelling upgrade clear border effect on items
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2026-01-27 18:03:11 +11:00 |
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Peter Stockings
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cdedf47e0d
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Ensure that damage takes into effect stat bonuses from equipment
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2026-01-27 17:48:20 +11:00 |
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Peter Stockings
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165cde6ca3
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Add reload logic for ranged weapons
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2026-01-27 17:35:34 +11:00 |
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Peter Stockings
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7260781f38
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Hide sprites of corpses when in fog of war
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2026-01-27 15:56:32 +11:00 |
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Peter Stockings
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a15bb3675b
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Shot trap status/damage of affected entity rather then just player
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2026-01-27 14:14:27 +11:00 |
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Peter Stockings
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ef7d85750f
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Begin refactoring GameScene
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2026-01-27 13:46:19 +11:00 |
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Peter Stockings
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1d7be54fd9
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Upgrading should increase all numeric stats by 1
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2026-01-25 17:25:10 +11:00 |
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Peter Stockings
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1931482abd
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feat: Enemies drop loot on death
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2026-01-25 17:01:19 +11:00 |
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Peter Stockings
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9552364a60
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feat: Add traps
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2026-01-25 16:37:46 +11:00 |
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Peter Stockings
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18d4f0cdd4
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refactor inventory overlay
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2026-01-23 23:45:41 +11:00 |
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Peter Stockings
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c415becc38
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feat: add upgrade scrolls
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2026-01-23 23:26:55 +11:00 |
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Peter Stockings
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e130e6d174
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feat: create item variants
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2026-01-23 08:29:39 +11:00 |
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Peter Stockings
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d2039df8c8
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refactor items logic
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2026-01-22 22:04:23 +11:00 |
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Peter Stockings
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4129f5390f
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feat: add tooltip for equipment stats
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2026-01-21 22:57:32 +11:00 |
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Peter Stockings
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84f5624ed5
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feat: make equipment slots equipable and ensure stat bonuses are granted
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2026-01-21 22:41:00 +11:00 |
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Peter Stockings
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c4b0a16dd4
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Add a chain of carts and a start/stop button
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2026-01-21 22:05:08 +11:00 |
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Peter Stockings
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9832d3d6b9
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Randomly generate large track loop with multiple curves in Track exploration scene
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2026-01-21 20:31:04 +11:00 |
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Peter Stockings
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7aaadee3c5
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feat: Add scene with track loop and mine cart
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2026-01-21 20:18:02 +11:00 |
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Peter Stockings
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ff6b6bfb73
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feat: make items in backpack draggable to and from quickslot
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2026-01-21 15:18:42 +11:00 |
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Peter Stockings
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a11f86d23b
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feat: handle stacking in inventory and show item count and current/max ammo of ranged weapons
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2026-01-21 14:52:08 +11:00 |
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Peter Stockings
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9196c49976
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Feat: Add swap, move, & drop items in quick slots
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2026-01-21 14:33:29 +11:00 |
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Peter Stockings
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219c1c8899
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Update ranged weapon quickslot text to match stackable items
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2026-01-21 14:00:55 +11:00 |
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Peter Stockings
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516bf6e3c9
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refactor: introduce core ECS for movement and AI
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2026-01-21 13:49:26 +11:00 |
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Peter Stockings
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01124e66a7
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Add kennys dungeon asset pack which has track tracks
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2026-01-21 13:43:26 +11:00 |
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Peter Stockings
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75df62db66
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Add test coverage for TargetingSystem
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2026-01-20 23:22:33 +11:00 |
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Peter Stockings
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59a84b97e0
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Fix broken GameScene test
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2026-01-20 23:07:31 +11:00 |
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Peter Stockings
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327b6aa0eb
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Change targetting line to dashed
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2026-01-20 23:05:18 +11:00 |
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Peter Stockings
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1a91aa5274
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Change crosshair targeting sprite
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2026-01-20 22:56:16 +11:00 |
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Peter Stockings
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d4f763d1d0
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Add ammo counter for ranged items in quickslot
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2026-01-20 21:35:34 +11:00 |
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Peter Stockings
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bac2c130aa
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Add gun to inventory that fires bullets
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2026-01-20 21:31:21 +11:00 |
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Peter Stockings
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1713ba76de
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Add in weapons (guns + cross hair) sprites
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2026-01-20 18:20:03 +11:00 |
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Peter Stockings
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0d00e76d6b
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Fix broken test
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2026-01-20 18:19:14 +11:00 |
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064952f254
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Ensure projectiles dont get embedded in walls or blocking tiles
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2026-01-18 13:44:48 +11:00 |
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6447f01c77
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Changed quick bar from 4 to 10 item slots
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2026-01-18 13:37:51 +11:00 |
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Peter Stockings
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f344213f55
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Add temporary character outline in equipment overlay
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2026-01-07 23:54:27 +11:00 |
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Peter Stockings
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a55661ccdf
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Start updating look of inventory overlay
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2026-01-07 20:48:58 +11:00 |
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Peter Stockings
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dd85891831
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Update hud
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2026-01-07 18:30:39 +11:00 |
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Peter Stockings
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47e15ccf5c
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Update look of quick slot and action buttons
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2026-01-07 18:30:27 +11:00 |
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Peter Stockings
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d01dd8a4fc
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Update look of quickslots
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2026-01-07 16:57:54 +11:00 |
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Peter Stockings
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4ca932e11c
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Add workflow to check lines of code excluding tests
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2026-01-07 16:52:07 +11:00 |
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Peter Stockings
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b503199ba9
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Remove reference to soldier sprite
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2026-01-07 09:28:40 +11:00 |
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Peter Stockings
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fcd31cce68
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Further refactoring
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2026-01-07 09:19:38 +11:00 |
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Peter Stockings
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f9b1abee6e
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Cancel targetting if player moves
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2026-01-06 22:39:02 +11:00 |
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Peter Stockings
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505f62ac97
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Highlight active item slot and activate when shortcut key is pressed
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2026-01-06 22:33:51 +11:00 |
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Peter Stockings
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309ab19e8c
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Attempting to move into tile that blocks shouldnt result in wait action
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2026-01-06 21:23:25 +11:00 |
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Peter Stockings
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6e060013f7
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Throwing an item shouldnt trigger wait
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2026-01-06 21:14:25 +11:00 |
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Peter Stockings
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7ae1fa6671
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Fix bug where when starting the game hp/exp bar and quick slot items wouldnt be rendered until after first move
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2026-01-06 21:04:40 +11:00 |
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Peter Stockings
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9b1fc78409
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Add in throwable items (dagger) from pixel dungeon
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2026-01-06 20:58:53 +11:00 |
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Peter Stockings
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3b29180a00
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Add quick slot and consumables (health and mana potions)
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2026-01-06 18:23:34 +11:00 |
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Peter Stockings
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57fb85f62e
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When enemy is comes into site dont tween sprite from (0,0) to correct location, instead just create at correct location
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2026-01-06 17:59:56 +11:00 |
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