Commit Graph
71 Commits
Author SHA1 Message Date
Peter Stockings 01124e66a7 Add kennys dungeon asset pack which has track tracks 2026-01-21 13:43:26 +11:00
Peter Stockings 75df62db66 Add test coverage for TargetingSystem 2026-01-20 23:22:33 +11:00
Peter Stockings 59a84b97e0 Fix broken GameScene test 2026-01-20 23:07:31 +11:00
Peter Stockings 327b6aa0eb Change targetting line to dashed 2026-01-20 23:05:18 +11:00
Peter Stockings 1a91aa5274 Change crosshair targeting sprite 2026-01-20 22:56:16 +11:00
Peter Stockings d4f763d1d0 Add ammo counter for ranged items in quickslot 2026-01-20 21:35:34 +11:00
Peter Stockings bac2c130aa Add gun to inventory that fires bullets 2026-01-20 21:31:21 +11:00
Peter Stockings 1713ba76de Add in weapons (guns + cross hair) sprites 2026-01-20 18:20:03 +11:00
Peter Stockings 0d00e76d6b Fix broken test 2026-01-20 18:19:14 +11:00
kylebanicevic 064952f254 Ensure projectiles dont get embedded in walls or blocking tiles 2026-01-18 13:44:48 +11:00
kylebanicevic 6447f01c77 Changed quick bar from 4 to 10 item slots 2026-01-18 13:37:51 +11:00
Peter Stockings f344213f55 Add temporary character outline in equipment overlay 2026-01-07 23:54:27 +11:00
Peter Stockings a55661ccdf Start updating look of inventory overlay 2026-01-07 20:48:58 +11:00
Peter Stockings dd85891831 Update hud 2026-01-07 18:30:39 +11:00
Peter Stockings 47e15ccf5c Update look of quick slot and action buttons 2026-01-07 18:30:27 +11:00
Peter Stockings d01dd8a4fc Update look of quickslots 2026-01-07 16:57:54 +11:00
Peter Stockings 4ca932e11c Add workflow to check lines of code excluding tests 2026-01-07 16:52:07 +11:00
Peter Stockings b503199ba9 Remove reference to soldier sprite 2026-01-07 09:28:40 +11:00
Peter Stockings fcd31cce68 Further refactoring 2026-01-07 09:19:38 +11:00
Peter Stockings f9b1abee6e Cancel targetting if player moves 2026-01-06 22:39:02 +11:00
Peter Stockings 505f62ac97 Highlight active item slot and activate when shortcut key is pressed 2026-01-06 22:33:51 +11:00
Peter Stockings 309ab19e8c Attempting to move into tile that blocks shouldnt result in wait action 2026-01-06 21:23:25 +11:00
Peter Stockings 6e060013f7 Throwing an item shouldnt trigger wait 2026-01-06 21:14:25 +11:00
Peter Stockings 7ae1fa6671 Fix bug where when starting the game hp/exp bar and quick slot items wouldnt be rendered until after first move 2026-01-06 21:04:40 +11:00
Peter Stockings 9b1fc78409 Add in throwable items (dagger) from pixel dungeon 2026-01-06 20:58:53 +11:00
Peter Stockings 3b29180a00 Add quick slot and consumables (health and mana potions) 2026-01-06 18:23:34 +11:00
Peter Stockings 57fb85f62e When enemy is comes into site dont tween sprite from (0,0) to correct location, instead just create at correct location 2026-01-06 17:59:56 +11:00
Peter Stockings a6bcf24cd0 Add button in bottom right to wait 2026-01-06 16:46:47 +11:00
Peter Stockings a9779348e9 Allow melee attacking diagonally as well 2026-01-06 10:59:05 +11:00
Peter Stockings 0263495d0b Fix bug where slower enemies (ie rat) would never get scheduled a turn 2026-01-06 10:38:03 +11:00
Peter Stockings a2a1d0cc58 Add more tests 2026-01-06 10:01:59 +11:00
Peter Stockings cb1dfea33b Add test coverage command 2026-01-06 10:01:26 +11:00
Peter Stockings 7888f375e1 Add zoom and drag to move camera 2026-01-05 22:44:04 +11:00
Peter Stockings d9da9f69a5 Add link to deployed game to readme 2026-01-05 22:21:54 +11:00
Peter Stockings 4b9dfa98b5 Add readme 2026-01-05 22:18:20 +11:00
Peter Stockings b3954a6408 Close door after walking through again, and add more test coverage 2026-01-05 22:14:10 +11:00
Peter Stockings b35cf5a964 Add openable doors to generated rooms 2026-01-05 21:48:19 +11:00
Peter Stockings a01d4abdf7 Make grass block vision 2026-01-05 21:32:18 +11:00
Peter Stockings 39528d297e Grass becomes grass saplings when walked over 2026-01-05 21:19:42 +11:00
Peter Stockings ecf58dded1 Change black empty tile to grass and make it destructable 2026-01-05 20:59:33 +11:00
Peter Stockings a7091c70c6 Add in mana and an asset viewer 2026-01-05 18:57:17 +11:00
Peter Stockings 43d5dce2e5 Use rot-js for scheduling & path finding 2026-01-05 15:41:27 +11:00
Peter Stockings 50a922ca85 Use rot-js to create dungeon layout 2026-01-05 14:58:18 +11:00
Peter Stockings 45a1ed2253 Ensure enemies only lock onto player once they have line of sight 2026-01-05 14:46:04 +11:00
Peter Stockings dba0f054db Fix for bug where when switching levels the player would jump between entrance to exit locations 2026-01-05 14:17:12 +11:00
Peter Stockings d638d1a821 Fix bug where clicking new game on death screen didnt actually start new game 2026-01-05 14:12:13 +11:00
Peter Stockings f86daac9ac Add more test coverage 2026-01-05 14:03:25 +11:00
Peter Stockings ce68470ab1 Another refactor 2026-01-05 13:24:56 +11:00
Peter Stockings ac86d612e2 Rename tiles0 asset to dungeon 2026-01-05 13:01:38 +11:00
Peter Stockings e223bf4b40 Create enemy type 2026-01-05 13:00:16 +11:00