This commit is contained in:
2026-01-30 17:49:25 +11:00
2 changed files with 6 additions and 1 deletions

View File

@@ -13,6 +13,12 @@ vi.mock('phaser', () => {
input = {
keyboard: {
createCursorKeys: vi.fn(() => ({})),
addKeys: vi.fn(() => ({
W: { isDown: false },
A: { isDown: false },
S: { isDown: false },
D: { isDown: false }
})),
on: vi.fn(),
},
on: vi.fn(),

View File

@@ -27,7 +27,6 @@ vi.mock('phaser', () => {
});
import { PlayerInputHandler } from '../PlayerInputHandler';
import { GameScene } from '../../GameScene';
import type { CombatantActor, RangedWeaponItem } from '../../../core/types';
// Minimal mock for GameScene