Fix broken tests
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@@ -13,6 +13,12 @@ vi.mock('phaser', () => {
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input = {
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keyboard: {
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createCursorKeys: vi.fn(() => ({})),
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addKeys: vi.fn(() => ({
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W: { isDown: false },
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A: { isDown: false },
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S: { isDown: false },
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D: { isDown: false }
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})),
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on: vi.fn(),
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},
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on: vi.fn(),
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@@ -27,7 +27,6 @@ vi.mock('phaser', () => {
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});
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import { PlayerInputHandler } from '../PlayerInputHandler';
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import { GameScene } from '../../GameScene';
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import type { CombatantActor, RangedWeaponItem } from '../../../core/types';
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// Minimal mock for GameScene
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