Commit Graph

9 Commits

Author SHA1 Message Date
4b50e341a7 Half changes to switch to exit level, Ran out of credits, re added enemies 2026-01-31 14:56:53 +11:00
Peter Stockings
ef7d85750f Begin refactoring GameScene 2026-01-27 13:46:19 +11:00
Peter Stockings
0263495d0b Fix bug where slower enemies (ie rat) would never get scheduled a turn 2026-01-06 10:38:03 +11:00
Peter Stockings
b3954a6408 Close door after walking through again, and add more test coverage 2026-01-05 22:14:10 +11:00
Peter Stockings
ecf58dded1 Change black empty tile to grass and make it destructable 2026-01-05 20:59:33 +11:00
Peter Stockings
43d5dce2e5 Use rot-js for scheduling & path finding 2026-01-05 15:41:27 +11:00
Peter Stockings
86a6afd1df Add more stats, crit/block/accuracy/dodge/lifesteal 2026-01-05 12:39:43 +11:00
Peter Stockings
29e46093f5 Add levelling up mechanics through experience gained via killing enemies 2026-01-04 18:36:31 +11:00
Peter Stockings
bfe5ebae8c Refactor codebase 2026-01-04 15:56:18 +11:00