import type { Item } from "../types"; export const ITEMS: Record = { "health_potion": { id: "health_potion", name: "Health Potion", type: "Consumable", textureKey: "items", spriteIndex: 57, stats: { hp: 5 } }, "iron_sword": { id: "iron_sword", name: "Iron Sword", type: "Weapon", weaponType: "melee", textureKey: "items", spriteIndex: 2, stats: { attack: 2 } }, "leather_armor": { id: "leather_armor", name: "Leather Armor", type: "BodyArmour", textureKey: "items", spriteIndex: 25, stats: { defense: 2 } }, "throwing_dagger": { id: "throwing_dagger", name: "Throwing Dagger", type: "Consumable", textureKey: "items", spriteIndex: 15, stats: { attack: 4 }, throwable: true, stackable: true, quantity: 1 }, "pistol": { id: "pistol", name: "Pistol", type: "Weapon", weaponType: "ranged", textureKey: "weapons", spriteIndex: 1, stats: { attack: 10, range: 8, magazineSize: 6, currentAmmo: 6, ammoType: "9mm", projectileSpeed: 15, fireSound: "shoot" } }, "ammo_9mm": { id: "ammo_9mm", name: "9mm Ammo", type: "Ammo", ammoType: "9mm", textureKey: "weapons", spriteIndex: 23, stackable: true, quantity: 10 // Finds a pack of 10 } };