Commit Graph

27 Commits

Author SHA1 Message Date
72d0f5d576 Fixed door saying open bugs 2026-02-07 13:34:12 +11:00
da544438e1 Fixed bug with vision when standing in doorway 2026-02-07 13:04:49 +11:00
02f850da35 Fixed coprse bug 2026-02-07 12:54:25 +11:00
43b33733e9 Added rail tracks, cart and camera movement with arrow keys, removed enemies... 4 now 2026-01-31 13:47:34 +11:00
41909fd8e6 Added flamethrower with buring effects 2026-01-30 17:49:23 +11:00
Peter Stockings
cdedf47e0d Ensure that damage takes into effect stat bonuses from equipment 2026-01-27 17:48:20 +11:00
Peter Stockings
ef7d85750f Begin refactoring GameScene 2026-01-27 13:46:19 +11:00
Peter Stockings
516bf6e3c9 refactor: introduce core ECS for movement and AI 2026-01-21 13:49:26 +11:00
Peter Stockings
309ab19e8c Attempting to move into tile that blocks shouldnt result in wait action 2026-01-06 21:23:25 +11:00
Peter Stockings
6e060013f7 Throwing an item shouldnt trigger wait 2026-01-06 21:14:25 +11:00
Peter Stockings
a9779348e9 Allow melee attacking diagonally as well 2026-01-06 10:59:05 +11:00
Peter Stockings
0263495d0b Fix bug where slower enemies (ie rat) would never get scheduled a turn 2026-01-06 10:38:03 +11:00
Peter Stockings
b3954a6408 Close door after walking through again, and add more test coverage 2026-01-05 22:14:10 +11:00
Peter Stockings
a01d4abdf7 Make grass block vision 2026-01-05 21:32:18 +11:00
Peter Stockings
ecf58dded1 Change black empty tile to grass and make it destructable 2026-01-05 20:59:33 +11:00
Peter Stockings
a7091c70c6 Add in mana and an asset viewer 2026-01-05 18:57:17 +11:00
Peter Stockings
43d5dce2e5 Use rot-js for scheduling & path finding 2026-01-05 15:41:27 +11:00
Peter Stockings
45a1ed2253 Ensure enemies only lock onto player once they have line of sight 2026-01-05 14:46:04 +11:00
Peter Stockings
f86daac9ac Add more test coverage 2026-01-05 14:03:25 +11:00
Peter Stockings
ce68470ab1 Another refactor 2026-01-05 13:24:56 +11:00
Peter Stockings
e223bf4b40 Create enemy type 2026-01-05 13:00:16 +11:00
Peter Stockings
86a6afd1df Add more stats, crit/block/accuracy/dodge/lifesteal 2026-01-05 12:39:43 +11:00
Peter Stockings
171abb681a Add character overlay, where skills and passives (changing this) can be set 2026-01-04 21:12:07 +11:00
Peter Stockings
2ca51945fc Fix issue where killing an enemy resulted in orb being rendered with rat sprite on top 2026-01-04 19:02:51 +11:00
Peter Stockings
29e46093f5 Add levelling up mechanics through experience gained via killing enemies 2026-01-04 18:36:31 +11:00
Peter Stockings
6a050ac7a9 Show overlay upon player death 2026-01-04 16:06:08 +11:00
Peter Stockings
bfe5ebae8c Refactor codebase 2026-01-04 15:56:18 +11:00