Change black empty tile to grass and make it destructable
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@@ -6,6 +6,8 @@ export interface AnimationConfig {
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repeat: number;
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}
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export const GAME_CONFIG = {
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player: {
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initialStats: {
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@@ -110,16 +112,8 @@ export const GAME_CONFIG = {
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visibleStrengthFactor: 0.65
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},
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terrain: {
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empty: 1,
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wall: 4,
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water: 63,
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emptyDeco: 24,
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wallDeco: 12,
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exit: 8
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},
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ui: {
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// ... rest of content ...
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minimapPanelWidth: 340,
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minimapPanelHeight: 220,
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minimapPadding: 20,
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