feat: create item variants

This commit is contained in:
Peter Stockings
2026-01-23 08:29:39 +11:00
parent d2039df8c8
commit e130e6d174
8 changed files with 384 additions and 39 deletions

View File

@@ -59,10 +59,10 @@ export function generateWorld(floor: number, runState: RunState): { world: World
// Add starting items for testing if empty
...(runState.inventory.items.length === 0 ? [
createConsumable("health_potion", 2),
createMeleeWeapon("iron_sword"),
createMeleeWeapon("iron_sword", "sharp"), // Sharp sword variant
createConsumable("throwing_dagger", 3),
createRangedWeapon("pistol"),
createArmour("leather_armor")
createArmour("leather_armor", "heavy") // Heavy armour variant
] : [])
]
},