Fix broken GameScene test
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@@ -42,6 +42,12 @@ vi.mock('phaser', () => {
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lineBetween: vi.fn(),
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lineBetween: vi.fn(),
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strokeRect: vi.fn(),
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strokeRect: vi.fn(),
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})),
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})),
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sprite: vi.fn(() => ({
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setDepth: vi.fn().mockReturnThis(),
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setVisible: vi.fn().mockReturnThis(),
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setAlpha: vi.fn().mockReturnThis(),
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setPosition: vi.fn().mockReturnThis(),
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})),
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text: vi.fn(() => ({})),
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text: vi.fn(() => ({})),
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rectangle: vi.fn(() => ({})),
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rectangle: vi.fn(() => ({})),
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container: vi.fn(() => ({})),
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container: vi.fn(() => ({})),
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