Added rail tracks, cart and camera movement with arrow keys, removed enemies... 4 now
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@@ -73,10 +73,16 @@ export const GAME_CONFIG = {
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},
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enemyScaling: {
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baseCount: 3,
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baseCountPerFloor: 3,
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baseCount: 0,
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baseCountPerFloor: 0,
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hpPerFloor: 5,
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attackPerTwoFloors: 1,
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expMultiplier: 1.2
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},
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trapScaling: {
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baseCount: 0,
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baseCountPerFloor: 0.5
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},
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leveling: {
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@@ -180,9 +186,14 @@ export const GAME_CONFIG = {
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{ key: "PriestessNorth", path: "assets/sprites/priestess/PriestessNorth.png" },
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{ key: "PriestessSouth", path: "assets/sprites/priestess/PriestessSouth.png" },
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{ key: "PriestessEast", path: "assets/sprites/priestess/PriestessEast.png" },
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{ key: "PriestessWest", path: "assets/sprites/priestess/PriestessWest.png" }
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{ key: "PriestessWest", path: "assets/sprites/priestess/PriestessWest.png" },
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{ key: "mine_cart", path: "assets/sprites/items/mine_cart.png" },
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{ key: "track_straight", path: "assets/sprites/items/track_straight.png" },
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{ key: "track_corner", path: "assets/sprites/items/track_corner.png" },
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{ key: "track_vertical", path: "assets/sprites/items/track_vertical.png" }
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]
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},
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animations: [
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