diff --git a/src/rendering/DungeonRenderer.ts b/src/rendering/DungeonRenderer.ts index 067e0c5..4fc0514 100644 --- a/src/rendering/DungeonRenderer.ts +++ b/src/rendering/DungeonRenderer.ts @@ -238,7 +238,7 @@ export class DungeonRenderer { // Sync visual tile with logical tile (e.g. if grass was destroyed) if (tile.index !== worldTile) { - this.layer!.putTileAt(worldTile, tile.x, tile.y); + tile.index = worldTile; } const isSeen = seen[i] === 1;