Fix issue where killing an enemy resulted in orb being rendered with rat sprite on top
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@@ -26,17 +26,30 @@ export const GAME_CONFIG = {
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roomMaxHeight: 10
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},
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enemy: {
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baseHp: 8,
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baseAttack: 3,
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minSpeed: 80,
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maxSpeed: 130,
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baseHpPerFloor: 5,
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attackPerTwoFloors: 1,
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enemies: {
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rat: {
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baseHp: 8,
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baseAttack: 3,
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baseDefense: 0,
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minSpeed: 80,
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maxSpeed: 110,
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expValue: 5
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},
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bat: {
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baseHp: 6,
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baseAttack: 4,
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baseDefense: 0,
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minSpeed: 110,
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maxSpeed: 140,
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expValue: 8
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}
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},
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enemyScaling: {
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baseCount: 3,
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baseCountPerFloor: 3,
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ratExp: 5,
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batExp: 8
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hpPerFloor: 5,
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attackPerTwoFloors: 1,
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},
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leveling: {
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