Add character overlay, where skills and passives (changing this) can be set

This commit is contained in:
Peter Stockings
2026-01-04 21:12:07 +11:00
parent f67f488764
commit 171abb681a
9 changed files with 321 additions and 20 deletions

View File

@@ -241,7 +241,13 @@ function placeEnemies(floor: number, rooms: Room[], actors: Map<EntityId, Actor>
defense: enemyDef.baseDefense,
level: 0,
exp: 0,
expToNextLevel: 0
expToNextLevel: 0,
statPoints: 0,
skillPoints: 0,
strength: 0,
dexterity: 0,
intelligence: 0,
passiveNodes: []
}
});
enemyId++;