Add reload logic for ranged weapons

This commit is contained in:
Peter Stockings
2026-01-27 17:16:46 +11:00
parent 7260781f38
commit 165cde6ca3
7 changed files with 129 additions and 26 deletions

View File

@@ -38,7 +38,8 @@ export const GAME_CONFIG = {
passiveNodes: [] as string[]
},
speed: 100,
viewRadius: 8
viewRadius: 8,
reloadDuration: 3,
},
map: {