commit 0c53496e9b03cd90689e49758d2d2f05ddea6bc7 Author: Peter Stockings Date: Sat Jan 10 09:13:28 2026 +1100 Initial commit diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..a547bf3 --- /dev/null +++ b/.gitignore @@ -0,0 +1,24 @@ +# Logs +logs +*.log +npm-debug.log* +yarn-debug.log* +yarn-error.log* +pnpm-debug.log* +lerna-debug.log* + +node_modules +dist +dist-ssr +*.local + +# Editor directories and files +.vscode/* +!.vscode/extensions.json +.idea +.DS_Store +*.suo +*.ntvs* +*.njsproj +*.sln +*.sw? diff --git a/README.md b/README.md new file mode 100644 index 0000000..d2e7761 --- /dev/null +++ b/README.md @@ -0,0 +1,73 @@ +# React + TypeScript + Vite + +This template provides a minimal setup to get React working in Vite with HMR and some ESLint rules. + +Currently, two official plugins are available: + +- [@vitejs/plugin-react](https://github.com/vitejs/vite-plugin-react/blob/main/packages/plugin-react) uses [Babel](https://babeljs.io/) (or [oxc](https://oxc.rs) when used in [rolldown-vite](https://vite.dev/guide/rolldown)) for Fast Refresh +- [@vitejs/plugin-react-swc](https://github.com/vitejs/vite-plugin-react/blob/main/packages/plugin-react-swc) uses [SWC](https://swc.rs/) for Fast Refresh + +## React Compiler + +The React Compiler is not enabled on this template because of its impact on dev & build performances. To add it, see [this documentation](https://react.dev/learn/react-compiler/installation). + +## Expanding the ESLint configuration + +If you are developing a production application, we recommend updating the configuration to enable type-aware lint rules: + +```js +export default defineConfig([ + globalIgnores(['dist']), + { + files: ['**/*.{ts,tsx}'], + extends: [ + // Other configs... + + // Remove tseslint.configs.recommended and replace with this + tseslint.configs.recommendedTypeChecked, + // Alternatively, use this for stricter rules + tseslint.configs.strictTypeChecked, + // Optionally, add this for stylistic rules + tseslint.configs.stylisticTypeChecked, + + // Other configs... + ], + languageOptions: { + parserOptions: { + project: ['./tsconfig.node.json', './tsconfig.app.json'], + tsconfigRootDir: import.meta.dirname, + }, + // other options... + }, + }, +]) +``` + +You can also install [eslint-plugin-react-x](https://github.com/Rel1cx/eslint-react/tree/main/packages/plugins/eslint-plugin-react-x) and [eslint-plugin-react-dom](https://github.com/Rel1cx/eslint-react/tree/main/packages/plugins/eslint-plugin-react-dom) for React-specific lint rules: + +```js +// eslint.config.js +import reactX from 'eslint-plugin-react-x' +import reactDom from 'eslint-plugin-react-dom' + +export default defineConfig([ + globalIgnores(['dist']), + { + files: ['**/*.{ts,tsx}'], + extends: [ + // Other configs... + // Enable lint rules for React + reactX.configs['recommended-typescript'], + // Enable lint rules for React DOM + reactDom.configs.recommended, + ], + languageOptions: { + parserOptions: { + project: ['./tsconfig.node.json', './tsconfig.app.json'], + tsconfigRootDir: import.meta.dirname, + }, + // other options... + }, + }, +]) +``` diff --git a/bun.lock b/bun.lock new file mode 100644 index 0000000..79d7e2a --- /dev/null +++ b/bun.lock @@ -0,0 +1,478 @@ +{ + "lockfileVersion": 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b/eslint.config.js @@ -0,0 +1,23 @@ +import js from '@eslint/js' +import globals from 'globals' +import reactHooks from 'eslint-plugin-react-hooks' +import reactRefresh from 'eslint-plugin-react-refresh' +import tseslint from 'typescript-eslint' +import { defineConfig, globalIgnores } from 'eslint/config' + +export default defineConfig([ + globalIgnores(['dist']), + { + files: ['**/*.{ts,tsx}'], + extends: [ + js.configs.recommended, + tseslint.configs.recommended, + reactHooks.configs.flat.recommended, + reactRefresh.configs.vite, + ], + languageOptions: { + ecmaVersion: 2020, + globals: globals.browser, + }, + }, +]) diff --git a/index.html b/index.html new file mode 100644 index 0000000..1990eff --- /dev/null +++ b/index.html @@ -0,0 +1,13 @@ + + + + + + + evolution + + +
+ + + diff --git a/package.json b/package.json new file mode 100644 index 0000000..8ab80bf --- /dev/null +++ b/package.json @@ -0,0 +1,30 @@ +{ + "name": "evolution", + "private": true, + "version": "0.0.0", + "type": "module", + "scripts": { + "dev": "vite", + "build": "tsc -b && vite build", + "lint": "eslint .", + "preview": "vite preview" + }, + "dependencies": { + "react": "^19.2.0", + "react-dom": "^19.2.0" + }, + "devDependencies": { + "@eslint/js": "^9.39.1", + "@types/node": "^24.10.1", + "@types/react": "^19.2.5", + "@types/react-dom": "^19.2.3", + "@vitejs/plugin-react": "^5.1.1", + "eslint": "^9.39.1", + "eslint-plugin-react-hooks": "^7.0.1", + "eslint-plugin-react-refresh": "^0.4.24", + "globals": "^16.5.0", + "typescript": "~5.9.3", + "typescript-eslint": "^8.46.4", + "vite": "^7.2.4" + } +} diff --git a/public/vite.svg b/public/vite.svg new file mode 100644 index 0000000..e7b8dfb --- /dev/null +++ b/public/vite.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/src/App.css b/src/App.css new file mode 100644 index 0000000..d39f7a1 --- /dev/null +++ b/src/App.css @@ -0,0 +1,11 @@ +.app-layout { + display: flex; + width: 100vw; + height: 100vh; + overflow: hidden; +} + +.app-main { + flex: 1; + overflow: hidden; +} \ No newline at end of file diff --git a/src/App.tsx b/src/App.tsx new file mode 100644 index 0000000..c3d1726 --- /dev/null +++ b/src/App.tsx @@ -0,0 +1,29 @@ +import { useState } from 'react'; +import Sidebar, { type AppId } from './components/Sidebar'; +import ImageApprox from './apps/ImageApprox/ImageApprox'; +import SnakeAI from './apps/SnakeAI/SnakeAI'; +import './App.css'; + +function App() { + const [currentApp, setCurrentApp] = useState('image-approx'); + + const renderApp = () => { + switch (currentApp) { + case 'image-approx': + return ; + case 'snake-ai': + return ; + default: + return
App not found
; + } + }; + + return ( +
+ +
{renderApp()}
+
+ ); +} + +export default App; diff --git a/src/apps/ImageApprox/Controls.css b/src/apps/ImageApprox/Controls.css new file mode 100644 index 0000000..0bb1572 --- /dev/null +++ b/src/apps/ImageApprox/Controls.css @@ -0,0 +1,161 @@ +.controls-panel { + display: flex; + flex-direction: column; + gap: 1.25rem; +} + +.control-section { + background: var(--bg-card); + border: 1px solid var(--border-color); + border-radius: 16px; + padding: 1.5rem; + box-shadow: 0 2px 8px rgba(0, 0, 0, 0.1); +} + +.section-title { + margin: 0 0 1rem; + font-size: 1rem; + font-weight: 600; + color: var(--text-primary); +} + +.file-input { + width: 100%; + padding: 0.75rem; + background: rgba(255, 255, 255, 0.05); + border: 1px solid var(--border-color); + border-radius: 8px; + color: var(--text-secondary); + cursor: pointer; + transition: all 0.3s ease; +} + +.file-input:hover { + background: rgba(255, 255, 255, 0.08); + border-color: var(--primary-gradient-start); +} + +.button-group { + display: flex; + gap: 0.75rem; +} + +.control-button { + flex: 1; + padding: 0.875rem 1.5rem; + font-size: 1rem; + font-weight: 600; + border: none; + border-radius: 8px; + cursor: pointer; + transition: all 0.3s ease; + box-shadow: 0 2px 8px rgba(0, 0, 0, 0.2); +} + +.control-button.start { + background: linear-gradient(135deg, var(--primary) 0%, var(--primary-dark) 100%); + color: white; +} + +.control-button.start:hover:not(:disabled) { + transform: translateY(-2px); + box-shadow: 0 6px 20px rgba(99, 102, 241, 0.4); +} + +.control-button.pause { + background: linear-gradient(135deg, #f093fb 0%, #f5576c 100%); + color: white; +} + +.control-button.pause:hover:not(:disabled) { + transform: translateY(-2px); + box-shadow: 0 4px 12px rgba(240, 147, 251, 0.4); +} + +.control-button.reset { + background: rgba(255, 255, 255, 0.1); + color: var(--text-primary); + border: 1px solid var(--border-color); +} + +.control-button.reset:hover:not(:disabled) { + background: rgba(255, 255, 255, 0.15); +} + +.control-button:disabled { + opacity: 0.5; + cursor: not-allowed; +} + +.slider-control { + display: flex; + flex-direction: column; + gap: 0.5rem; + margin-bottom: 1rem; +} + +.slider-control:last-child { + margin-bottom: 0; +} + +.slider-label { + display: flex; + justify-content: space-between; + align-items: center; + font-size: 0.875rem; + color: var(--text-secondary); +} + +.slider-value { + font-weight: 600; + color: var(--primary-gradient-start); + font-family: 'Courier New', monospace; +} + +.slider { + width: 100%; + height: 6px; + border-radius: 3px; + background: rgba(255, 255, 255, 0.1); + outline: none; + -webkit-appearance: none; + appearance: none; +} + +.slider::-webkit-slider-thumb { + -webkit-appearance: none; + appearance: none; + width: 18px; + height: 18px; + border-radius: 50%; + background: linear-gradient(135deg, var(--primary) 0%, var(--accent) 100%); + cursor: pointer; + box-shadow: 0 2px 6px rgba(99, 102, 241, 0.5); + transition: all 0.2s ease; +} + +.slider::-webkit-slider-thumb:hover { + transform: scale(1.2); + box-shadow: 0 3px 10px rgba(99, 102, 241, 0.7); +} + +.slider::-moz-range-thumb { + width: 18px; + height: 18px; + border-radius: 50%; + background: linear-gradient(135deg, var(--primary) 0%, var(--accent) 100%); + cursor: pointer; + border: none; + box-shadow: 0 2px 6px rgba(99, 102, 241, 0.5); + transition: all 0.2s ease; +} + +.slider::-moz-range-thumb:hover { + transform: scale(1.2); + box-shadow: 0 3px 10px rgba(99, 102, 241, 0.7); +} + +.slider:disabled { + opacity: 0.5; + cursor: not-allowed; +} \ No newline at end of file diff --git a/src/apps/ImageApprox/Controls.tsx b/src/apps/ImageApprox/Controls.tsx new file mode 100644 index 0000000..c209743 --- /dev/null +++ b/src/apps/ImageApprox/Controls.tsx @@ -0,0 +1,140 @@ +import './Controls.css'; + +interface ControlsProps { + isRunning: boolean; + hasTarget: boolean; + mutationStrength: number; + childrenCount: number; + triangleCount: number; + sampleStep: number; + generationsPerFrame: number; + onToggleRunning: () => void; + onReset: () => void; + onMutationStrengthChange: (value: number) => void; + onChildrenCountChange: (value: number) => void; + onTriangleCountChange: (value: number) => void; + onSampleStepChange: (value: number) => void; + onGenerationsPerFrameChange: (value: number) => void; +} + +export default function Controls({ + isRunning, + hasTarget, + mutationStrength, + childrenCount, + triangleCount, + sampleStep, + generationsPerFrame, + onToggleRunning, + onReset, + onMutationStrengthChange, + onChildrenCountChange, + onTriangleCountChange, + onSampleStepChange, + onGenerationsPerFrameChange, +}: ControlsProps) { + return ( +
+
+

Evolution Controls

+
+ + +
+
+ +
+

Parameters

+ +
+ + onMutationStrengthChange(parseFloat(e.target.value))} + className="slider" + /> +
+ +
+ + onChildrenCountChange(parseInt(e.target.value))} + className="slider" + /> +
+ +
+ + onTriangleCountChange(parseInt(e.target.value))} + className="slider" + disabled={isRunning} + /> +
+ +
+ + onSampleStepChange(parseInt(e.target.value))} + className="slider" + /> +
+ +
+ + onGenerationsPerFrameChange(parseInt(e.target.value))} + className="slider" + /> +
+
+
+ ); +} diff --git a/src/apps/ImageApprox/FitnessChart.css b/src/apps/ImageApprox/FitnessChart.css new file mode 100644 index 0000000..bdc5677 --- /dev/null +++ b/src/apps/ImageApprox/FitnessChart.css @@ -0,0 +1,23 @@ +.fitness-chart-container { + background: rgba(255, 255, 255, 0.02); + border: 1px solid rgba(255, 255, 255, 0.08); + border-radius: 16px; + padding: 1.5rem; + box-shadow: 0 4px 16px rgba(0, 0, 0, 0.1); +} + +.chart-title { + margin: 0 0 1rem; + font-size: 0.875rem; + font-weight: 600; + text-transform: uppercase; + letter-spacing: 0.05em; + color: var(--text-secondary); +} + +.fitness-chart { + width: 100%; + height: auto; + border-radius: 8px; + background: rgba(0, 0, 0, 0.2); +} \ No newline at end of file diff --git a/src/apps/ImageApprox/FitnessChart.tsx b/src/apps/ImageApprox/FitnessChart.tsx new file mode 100644 index 0000000..e3bdd4f --- /dev/null +++ b/src/apps/ImageApprox/FitnessChart.tsx @@ -0,0 +1,152 @@ +import { useEffect, useRef } from 'react'; +import './FitnessChart.css'; + +interface FitnessChartProps { + fitnessHistory: number[]; + maxPoints?: number; +} + +export default function FitnessChart({ fitnessHistory, maxPoints = 500 }: FitnessChartProps) { + const canvasRef = useRef(null); + + useEffect(() => { + const canvas = canvasRef.current; + if (!canvas) return; + + const ctx = canvas.getContext('2d'); + if (!ctx) return; + + const width = canvas.width; + const height = canvas.height; + + // Clear canvas + ctx.fillStyle = '#0f0f1e'; + ctx.fillRect(0, 0, width, height); + + if (fitnessHistory.length < 2) return; + + const maxMSE = 255 * 255 * 3; + + // Convert fitness (error) to similarity percentage + const similarityHistory = fitnessHistory.map(fitness => + Math.max(0, Math.min(100, ((maxMSE - fitness) / maxMSE) * 100)) + ); + + // ALL-TIME scale: fixed 0-100% + const allTimeMin = 0; + const allTimeMax = 100; + const allTimeRange = 100; + + // RECENT scale: auto-scaled to recent data + const recentHistory = similarityHistory.slice(-maxPoints); + const recentMin = Math.min(...recentHistory); + const recentMax = Math.max(...recentHistory); + const recentRange = recentMax - recentMin || 1; + + // Draw grid lines and left axis (0-100%) + ctx.strokeStyle = 'rgba(255, 255, 255, 0.05)'; + ctx.lineWidth = 1; + ctx.fillStyle = 'rgba(255, 255, 255, 0.4)'; + ctx.font = '10px Inter, sans-serif'; + ctx.textAlign = 'left'; + + for (let i = 0; i <= 5; i++) { + const y = (height / 5) * i; + ctx.beginPath(); + ctx.moveTo(0, y); + ctx.lineTo(width, y); + ctx.stroke(); + + // Left axis labels (0-100%) + const value = allTimeMax - (allTimeRange / 5) * i; + ctx.fillText(value.toFixed(0) + '%', 5, y - 2); + } + + // LAYER 1: All-time history (0-100% scale, faded) + const downsampleRate = Math.max(1, Math.floor(similarityHistory.length / 100)); + const downsampledHistory = similarityHistory.filter((_, i) => i % downsampleRate === 0); + + if (downsampledHistory.length >= 2) { + ctx.strokeStyle = 'rgba(102, 126, 234, 0.2)'; + ctx.lineWidth = 1.5; + ctx.beginPath(); + + downsampledHistory.forEach((similarity, index) => { + const x = (index / (downsampledHistory.length - 1)) * width; + const normalizedSimilarity = (similarity - allTimeMin) / allTimeRange; + const y = height - normalizedSimilarity * height; + + if (index === 0) { + ctx.moveTo(x, y); + } else { + ctx.lineTo(x, y); + } + }); + + ctx.stroke(); + } + + // LAYER 2: Recent progress (auto-scaled, bright) + if (recentHistory.length >= 2) { + ctx.strokeStyle = '#667eea'; + ctx.lineWidth = 2.5; + ctx.beginPath(); + + recentHistory.forEach((similarity, index) => { + const x = (index / (recentHistory.length - 1)) * width; + const normalizedSimilarity = (similarity - recentMin) / recentRange; + const y = height - normalizedSimilarity * height; + + if (index === 0) { + ctx.moveTo(x, y); + } else { + ctx.lineTo(x, y); + } + }); + + ctx.stroke(); + + // Gradient fill under recent line + const gradient = ctx.createLinearGradient(0, 0, 0, height); + gradient.addColorStop(0, 'rgba(102, 126, 234, 0.25)'); + gradient.addColorStop(1, 'rgba(102, 126, 234, 0)'); + + ctx.fillStyle = gradient; + ctx.beginPath(); + + recentHistory.forEach((similarity, index) => { + const x = (index / (recentHistory.length - 1)) * width; + const normalizedSimilarity = (similarity - recentMin) / recentRange; + const y = height - normalizedSimilarity * height; + + if (index === 0) { + ctx.moveTo(x, y); + } else { + ctx.lineTo(x, y); + } + }); + + ctx.lineTo(width, height); + ctx.lineTo(0, height); + ctx.closePath(); + ctx.fill(); + } + + // Right axis labels (recent auto-scale) + ctx.fillStyle = 'rgba(102, 126, 234, 0.7)'; + ctx.textAlign = 'right'; + + for (let i = 0; i <= 5; i++) { + const y = (height / 5) * i; + const value = recentMax - (recentRange / 5) * i; + ctx.fillText(value.toFixed(2) + '%', width - 5, y - 2); + } + }, [fitnessHistory, maxPoints]); + + return ( +
+

Similarity Progress

+ +
+ ); +} diff --git a/src/apps/ImageApprox/ImageApprox.css b/src/apps/ImageApprox/ImageApprox.css new file mode 100644 index 0000000..d748174 --- /dev/null +++ b/src/apps/ImageApprox/ImageApprox.css @@ -0,0 +1,35 @@ +.image-approx-layout { + display: grid; + grid-template-columns: 1fr 1fr; + gap: 2rem; + max-width: 1600px; + margin: 0 auto; +} + +.left-panel { + display: flex; + flex-direction: column; + gap: 1.5rem; +} + +.right-panel { + display: flex; + flex-direction: column; + gap: 1.5rem; +} + +.canvases-row { + display: grid; + grid-template-columns: 1fr 1fr; + gap: 1.5rem; +} + +@media (max-width: 1200px) { + .image-approx-layout { + grid-template-columns: 1fr; + } + + .canvases-row { + grid-template-columns: 1fr; + } +} \ No newline at end of file diff --git a/src/apps/ImageApprox/ImageApprox.tsx b/src/apps/ImageApprox/ImageApprox.tsx new file mode 100644 index 0000000..a18863c --- /dev/null +++ b/src/apps/ImageApprox/ImageApprox.tsx @@ -0,0 +1,283 @@ +import { useRef, useState, useEffect, useCallback } from 'react'; +import AppContainer from '../../components/AppContainer'; +import ImageCanvas from './ImageCanvas'; +import Controls from './Controls'; +import Stats from './Stats'; +import FitnessChart from './FitnessChart'; +import Tips from './Tips'; +import { createRandomGenome, type Genome } from '../../lib/imageApprox/genome'; +import { renderGenome } from '../../lib/imageApprox/renderer'; +import { calculateFitness } from '../../lib/imageApprox/fitness'; +import { evolve, type EvolutionConfig } from '../../lib/imageApprox/evolution'; +import './ImageApprox.css'; + +const CANVAS_SIZE = 256; // Increased from 128 for better visibility + +export default function ImageApprox() { + const targetCanvasRef = useRef(null); + const evolvedCanvasRef = useRef(null); + const offscreenCanvasRef = useRef(null); + const animationFrameRef = useRef(null); + + const [targetImageData, setTargetImageData] = useState(null); + const [bestGenome, setBestGenome] = useState(null); + const [bestFitness, setBestFitness] = useState(Infinity); + const [fitnessHistory, setFitnessHistory] = useState([]); + const [generation, setGeneration] = useState(0); + const [isRunning, setIsRunning] = useState(false); + + // Configuration + const [mutationStrength, setMutationStrength] = useState(0.2); + const [childrenCount, setChildrenCount] = useState(15); + const [triangleCount, setTriangleCount] = useState(100); + const [sampleStep, setSampleStep] = useState(2); + const [generationsPerFrame, setGenerationsPerFrame] = useState(20); + + // Initialize offscreen canvas + useEffect(() => { + offscreenCanvasRef.current = document.createElement('canvas'); + offscreenCanvasRef.current.width = CANVAS_SIZE; + offscreenCanvasRef.current.height = CANVAS_SIZE; + + // Load default image + loadDefaultImage(); + }, []); + + const loadDefaultImage = () => { + const img = new Image(); + img.onload = () => { + const canvas = targetCanvasRef.current; + if (!canvas) return; + + const ctx = canvas.getContext('2d'); + if (!ctx) return; + + // Draw image to target canvas + ctx.drawImage(img, 0, 0, CANVAS_SIZE, CANVAS_SIZE); + const imageData = ctx.getImageData(0, 0, CANVAS_SIZE, CANVAS_SIZE); + setTargetImageData(imageData); + + // Initialize genome + const genome = createRandomGenome(CANVAS_SIZE, CANVAS_SIZE, triangleCount); + setBestGenome(genome); + + // Calculate initial fitness + const offscreenCanvas = offscreenCanvasRef.current; + if (offscreenCanvas) { + const offscreenCtx = offscreenCanvas.getContext('2d'); + if (offscreenCtx) { + renderGenome(offscreenCtx, genome, CANVAS_SIZE, CANVAS_SIZE); + const candidateData = offscreenCtx.getImageData(0, 0, CANVAS_SIZE, CANVAS_SIZE); + const fitness = calculateFitness(imageData, candidateData, sampleStep); + setBestFitness(fitness); + setFitnessHistory([fitness]); + } + } + + setGeneration(0); + setIsRunning(false); + }; + + // Create a simple default image (yellow circle on blue background) + const defaultCanvas = document.createElement('canvas'); + defaultCanvas.width = CANVAS_SIZE; + defaultCanvas.height = CANVAS_SIZE; + const defaultCtx = defaultCanvas.getContext('2d'); + if (defaultCtx) { + // Blue background + defaultCtx.fillStyle = '#4A90E2'; + defaultCtx.fillRect(0, 0, CANVAS_SIZE, CANVAS_SIZE); + + // Yellow circle + defaultCtx.fillStyle = '#FFD700'; + defaultCtx.beginPath(); + defaultCtx.arc(CANVAS_SIZE / 2, CANVAS_SIZE / 2, 40, 0, Math.PI * 2); + defaultCtx.fill(); + } + + img.src = defaultCanvas.toDataURL(); + }; + + const handleImageUpload = useCallback((e: React.ChangeEvent) => { + const file = e.target.files?.[0]; + if (!file) return; + + const img = new Image(); + img.onload = () => { + const canvas = targetCanvasRef.current; + if (!canvas) return; + + const ctx = canvas.getContext('2d'); + if (!ctx) return; + + // Draw image to target canvas + ctx.drawImage(img, 0, 0, CANVAS_SIZE, CANVAS_SIZE); + const imageData = ctx.getImageData(0, 0, CANVAS_SIZE, CANVAS_SIZE); + setTargetImageData(imageData); + + // Initialize genome + const genome = createRandomGenome(CANVAS_SIZE, CANVAS_SIZE, triangleCount); + setBestGenome(genome); + + // Calculate initial fitness + const offscreenCanvas = offscreenCanvasRef.current; + if (offscreenCanvas) { + const offscreenCtx = offscreenCanvas.getContext('2d'); + if (offscreenCtx) { + renderGenome(offscreenCtx, genome, CANVAS_SIZE, CANVAS_SIZE); + const candidateData = offscreenCtx.getImageData(0, 0, CANVAS_SIZE, CANVAS_SIZE); + const fitness = calculateFitness(imageData, candidateData, sampleStep); + setBestFitness(fitness); + setFitnessHistory([fitness]); + } + } + + setGeneration(0); + setIsRunning(false); + }; + + img.src = URL.createObjectURL(file); + }, [triangleCount, sampleStep]); + + const handleReset = useCallback(() => { + if (!targetImageData) return; + + const genome = createRandomGenome(CANVAS_SIZE, CANVAS_SIZE, triangleCount); + setBestGenome(genome); + + // Calculate initial fitness + const offscreenCanvas = offscreenCanvasRef.current; + if (offscreenCanvas) { + const offscreenCtx = offscreenCanvas.getContext('2d'); + if (offscreenCtx) { + renderGenome(offscreenCtx, genome, CANVAS_SIZE, CANVAS_SIZE); + const candidateData = offscreenCtx.getImageData(0, 0, CANVAS_SIZE, CANVAS_SIZE); + const fitness = calculateFitness(targetImageData, candidateData, sampleStep); + setBestFitness(fitness); + setFitnessHistory([fitness]); + } + } + + setGeneration(0); + setIsRunning(false); + }, [targetImageData, triangleCount, sampleStep]); + + // Evolution loop - batched for performance + useEffect(() => { + if (!isRunning || !targetImageData || !bestGenome || !offscreenCanvasRef.current) { + return; + } + + const DISPLAY_UPDATE_INTERVAL = 5; // Update display every 5 frames + let frameCount = 0; + + const runEvolution = () => { + let currentGenome = bestGenome; + let currentFitness = bestFitness; + + // Run multiple generations per frame (user configurable) + for (let i = 0; i < generationsPerFrame; i++) { + const config: EvolutionConfig = { + width: CANVAS_SIZE, + height: CANVAS_SIZE, + mutationStrength, + childrenCount, + sampleStep, + }; + + const result = evolve( + currentGenome, + currentFitness, + targetImageData, + config, + offscreenCanvasRef.current! + ); + + currentGenome = result.genome; + currentFitness = result.fitness; + + // Update state + setBestGenome(result.genome); + setBestFitness(result.fitness); + // Only keep last 1000 fitness values to prevent memory bloat + setFitnessHistory((prev) => { + const newHistory = [...prev, result.fitness]; + return newHistory.length > 1000 ? newHistory.slice(-1000) : newHistory; + }); + setGeneration((g) => g + 1); + } + + // Only update display canvas periodically, not every generation + frameCount++; + if (frameCount % DISPLAY_UPDATE_INTERVAL === 0) { + const canvas = evolvedCanvasRef.current; + if (canvas) { + const ctx = canvas.getContext('2d', { willReadFrequently: false }); + if (ctx) { + renderGenome(ctx, currentGenome, CANVAS_SIZE, CANVAS_SIZE); + } + } + } + + animationFrameRef.current = requestAnimationFrame(runEvolution); + }; + + animationFrameRef.current = requestAnimationFrame(runEvolution); + + return () => { + if (animationFrameRef.current !== null) { + cancelAnimationFrame(animationFrameRef.current); + } + }; + }, [isRunning, targetImageData, bestGenome, bestFitness, mutationStrength, childrenCount, sampleStep, generationsPerFrame]); + + // Initial render of evolved canvas + useEffect(() => { + if (bestGenome && evolvedCanvasRef.current) { + const ctx = evolvedCanvasRef.current.getContext('2d'); + if (ctx) { + renderGenome(ctx, bestGenome, CANVAS_SIZE, CANVAS_SIZE); + } + } + }, [bestGenome]); + + return ( + +
+
+ setIsRunning(!isRunning)} + onReset={handleReset} + onMutationStrengthChange={setMutationStrength} + onChildrenCountChange={setChildrenCount} + onTriangleCountChange={setTriangleCount} + onSampleStepChange={setSampleStep} + onGenerationsPerFrameChange={setGenerationsPerFrame} + /> + +
+ +
+ + +
+ + +
+
+
+
+ ); +} diff --git a/src/apps/ImageApprox/ImageCanvas.css b/src/apps/ImageApprox/ImageCanvas.css new file mode 100644 index 0000000..6039771 --- /dev/null +++ b/src/apps/ImageApprox/ImageCanvas.css @@ -0,0 +1,66 @@ +.image-canvas-container { + display: flex; + flex-direction: column; + gap: 0.75rem; +} + +.canvas-header { + display: flex; + align-items: center; + gap: 0.5rem; +} + +.canvas-label { + margin: 0; + font-size: 0.875rem; + font-weight: 600; + text-transform: uppercase; + letter-spacing: 0.05em; + color: var(--text-secondary); + flex: 1; +} + +.file-input-hidden { + display: none; +} + +.upload-icon-button { + display: flex; + align-items: center; + justify-content: center; + width: 32px; + height: 32px; + background: rgba(99, 102, 241, 0.15); + border: 1px solid rgba(99, 102, 241, 0.3); + border-radius: 8px; + font-size: 1rem; + cursor: pointer; + transition: all 0.2s ease; +} + +.upload-icon-button:hover { + background: rgba(99, 102, 241, 0.25); + border-color: var(--primary); + transform: scale(1.05); +} + +.image-canvas { + display: block; + border-radius: 12px; + background: rgba(0, 0, 0, 0.3); + border: 1px solid var(--border-color); + image-rendering: pixelated; + box-shadow: 0 4px 16px rgba(0, 0, 0, 0.2); + width: 256px; + height: 256px; +} + +.pixel-canvas { + display: block; + width: 256px; + height: 256px; + image-rendering: pixelated; + image-rendering: -moz-crisp-edges; + image-rendering: crisp-edges; + border-radius: 4px; +} \ No newline at end of file diff --git a/src/apps/ImageApprox/ImageCanvas.tsx b/src/apps/ImageApprox/ImageCanvas.tsx new file mode 100644 index 0000000..068f5e4 --- /dev/null +++ b/src/apps/ImageApprox/ImageCanvas.tsx @@ -0,0 +1,33 @@ +import './ImageCanvas.css'; + +interface ImageCanvasProps { + label: string; + canvasRef: React.RefObject; + showFileUpload?: boolean; + onImageUpload?: (e: React.ChangeEvent) => void; +} + +export default function ImageCanvas({ label, canvasRef, showFileUpload, onImageUpload }: ImageCanvasProps) { + return ( +
+
+

{label}

+ {showFileUpload && ( + <> + + + + )} +
+ +
+ ); +} diff --git a/src/apps/ImageApprox/Stats.css b/src/apps/ImageApprox/Stats.css new file mode 100644 index 0000000..ab3a75c --- /dev/null +++ b/src/apps/ImageApprox/Stats.css @@ -0,0 +1,49 @@ +.stats-panel { + background: linear-gradient(135deg, var(--primary) 0%, var(--accent) 100%); + border-radius: 16px; + padding: 1.5rem 2rem; + box-shadow: 0 8px 32px rgba(99, 102, 241, 0.3); +} + +.stats-title { + margin: 0 0 1rem; + font-size: 1.125rem; + font-weight: 600; + color: var(--text-primary); +} + +.stats-grid { + display: grid; + grid-template-columns: 1fr 1fr; + gap: 2rem; +} + +.stat-item { + display: flex; + flex-direction: column; + gap: 0.5rem; +} + +.stat-item.highlight { + text-align: right; +} + +.stat-item:last-child { + border-bottom: none; +} + +.stat-label { + font-size: 0.75rem; + font-weight: 500; + text-transform: uppercase; + letter-spacing: 0.05em; + color: rgba(255, 255, 255, 0.8); +} + +.stat-value { + font-size: 2.25rem; + font-weight: 700; + line-height: 1; + color: #fff; + font-family: 'Inter', system-ui, sans-serif; +} \ No newline at end of file diff --git a/src/apps/ImageApprox/Stats.tsx b/src/apps/ImageApprox/Stats.tsx new file mode 100644 index 0000000..36265c6 --- /dev/null +++ b/src/apps/ImageApprox/Stats.tsx @@ -0,0 +1,29 @@ +import './Stats.css'; + +interface StatsProps { + generation: number; + fitness: number; +} + +export default function Stats({ generation, fitness }: StatsProps) { + // Convert fitness (MSE) to similarity percentage + // MSE is mean squared error per pixel, so max possible is 255^2 * 3 (RGB channels) + // Lower fitness = better, so we invert it + const maxMSE = 255 * 255 * 3; // Max error per pixel across RGB + const similarity = Math.max(0, Math.min(100, ((maxMSE - fitness) / maxMSE) * 100)); + + return ( +
+
+
+ Generation + {generation.toLocaleString()} +
+
+ Similarity + {similarity.toFixed(1)}% +
+
+
+ ); +} diff --git a/src/apps/ImageApprox/Tips.css b/src/apps/ImageApprox/Tips.css new file mode 100644 index 0000000..acaad02 --- /dev/null +++ b/src/apps/ImageApprox/Tips.css @@ -0,0 +1,44 @@ +.tips-panel { + background: linear-gradient(135deg, rgba(99, 102, 241, 0.05) 0%, rgba(139, 92, 246, 0.05) 100%); + border: 1px solid rgba(99, 102, 241, 0.2); + border-radius: 16px; + padding: 1.5rem; + box-shadow: 0 2px 8px rgba(0, 0, 0, 0.05); +} + +.tips-title { + margin: 0 0 0.75rem; + font-size: 0.95rem; + font-weight: 600; + color: var(--text-primary); +} + +.tips-list { + margin: 0; + padding-left: 1.25rem; + list-style: none; +} + +.tips-list li { + position: relative; + font-size: 0.8rem; + color: var(--text-secondary); + margin-bottom: 0.5rem; + line-height: 1.4; +} + +.tips-list li:before { + content: '→'; + position: absolute; + left: -1.25rem; + color: var(--primary); +} + +.tips-list li:last-child { + margin-bottom: 0; +} + +.tips-list strong { + color: var(--text-primary); + font-weight: 600; +} \ No newline at end of file diff --git a/src/apps/ImageApprox/Tips.tsx b/src/apps/ImageApprox/Tips.tsx new file mode 100644 index 0000000..2182765 --- /dev/null +++ b/src/apps/ImageApprox/Tips.tsx @@ -0,0 +1,16 @@ +import './Tips.css'; + +export default function Tips() { + return ( +
+

💡 Tips

+
    +
  • Start with simple images (circles, logos) for best results
  • +
  • Increase Speed slider to 50-100 for max performance!
  • +
  • Increase Children per Gen to 20-30 for faster convergence
  • +
  • Visible shapes typically appear after 5k-10k generations
  • +
  • Lower mutation strength once you see rough shapes forming
  • +
+
+ ); +} diff --git a/src/apps/SnakeAI/BestSnakeDisplay.tsx b/src/apps/SnakeAI/BestSnakeDisplay.tsx new file mode 100644 index 0000000..99a81b7 --- /dev/null +++ b/src/apps/SnakeAI/BestSnakeDisplay.tsx @@ -0,0 +1,33 @@ +import SnakeCanvas from './SnakeCanvas'; +import type { Network } from '../../lib/snakeAI/network'; + +interface BestSnakeDisplayProps { + network: Network | null; + gridSize: number; + fitness: number; +} + +export default function BestSnakeDisplay({ network, gridSize, fitness }: BestSnakeDisplayProps) { + if (!network) return null; + + return ( +
+
+

👑 All-Time Best

+
+ Fitness Record: + {Math.round(fitness)} +
+
+
+ +
+
+ ); +} diff --git a/src/apps/SnakeAI/Controls.tsx b/src/apps/SnakeAI/Controls.tsx new file mode 100644 index 0000000..e7b8e10 --- /dev/null +++ b/src/apps/SnakeAI/Controls.tsx @@ -0,0 +1,86 @@ +interface ControlsProps { + isRunning: boolean; + onToggleRunning: () => void; + onReset: () => void; + speed: number; + onSpeedChange: (speed: number) => void; + mutationRate: number; + onMutationRateChange: (rate: number) => void; + populationSize: number; +} + +export default function Controls({ + isRunning, + onToggleRunning, + onReset, + speed, + onSpeedChange, + mutationRate, + onMutationRateChange, + populationSize, +}: ControlsProps) { + return ( +
+

Evolution Controls

+ +
+
+ + +
+
+ +
+ + onSpeedChange(Number(e.target.value))} + /> +
+ Slow + Fast +
+
+ +
+ + onMutationRateChange(Number(e.target.value))} + /> +
+ 1% + 50% +
+
+ +
+
+ Population Size: + {populationSize} +
+
+
+ ); +} diff --git a/src/apps/SnakeAI/SnakeAI.css b/src/apps/SnakeAI/SnakeAI.css new file mode 100644 index 0000000..37348d4 --- /dev/null +++ b/src/apps/SnakeAI/SnakeAI.css @@ -0,0 +1,476 @@ +.snake-ai-layout { + display: grid; + grid-template-columns: 2fr 1fr; + gap: 2rem; + height: 100%; + padding: 1rem; +} + +.left-panel, +.right-panel { + display: flex; + flex-direction: column; + gap: 1.5rem; +} + +/* Canvas */ +.snake-canvas-container { + display: flex; + flex-direction: column; + gap: 1rem; + align-items: center; +} + +/* Snake Grid */ +.snake-grid { + display: grid; + grid-template-columns: repeat(3, 1fr); + gap: 1rem; + width: 100%; + max-width: 700px; +} + +.snake-grid-cell { + position: relative; + background: linear-gradient(135deg, #2a2a3e 0%, #1a1a2e 100%); + border-radius: 8px; + border: 2px solid #3a3a4e; + padding: 0.5rem; + transition: all 0.3s ease; +} + +.snake-grid-cell:hover { + transform: scale(1.05); + border-color: #4ecdc4; + box-shadow: 0 4px 12px rgba(78, 205, 196, 0.3); + z-index: 10; +} + +.snake-grid-cell.best { + border-color: #4ecdc4; + background: linear-gradient(135deg, rgba(78, 205, 196, 0.15) 0%, #1a1a2e 100%); + box-shadow: 0 0 20px rgba(78, 205, 196, 0.2); +} + +.snake-grid-label { + display: flex; + justify-content: space-between; + align-items: center; + margin-bottom: 0.5rem; + font-size: 0.85rem; + font-weight: 600; + color: #4ecdc4; +} + +.snake-grid-cell.best .snake-grid-label { + color: #4ecdc4; + text-shadow: 0 0 10px rgba(78, 205, 196, 0.5); +} + +.fitness-badge { + background: #3a3a4e; + padding: 0.2rem 0.5rem; + border-radius: 12px; + font-size: 0.75rem; + color: #fff; +} + +.snake-grid-cell.best .fitness-badge { + background: linear-gradient(135deg, #4ecdc4 0%, #44a59d 100%); +} + +.snake-grid-cell canvas { + width: 100%; + height: auto; +} + + +.canvas-info { + display: flex; + gap: 2rem; + padding: 0.75rem 1.5rem; + background: linear-gradient(135deg, #2a2a3e 0%, #1a1a2e 100%); + border-radius: 8px; + border: 1px solid #3a3a4e; +} + +.info-item { + display: flex; + gap: 0.5rem; + align-items: baseline; +} + +.info-item .label { + color: #888; + font-size: 0.9rem; +} + +.info-item .value { + color: #4ecdc4; + font-weight: 600; + font-size: 1.1rem; +} + +/* Controls */ +.controls-panel { + background: linear-gradient(135deg, #2a2a3e 0%, #1a1a2e 100%); + padding: 1.5rem; + border-radius: 12px; + border: 1px solid #3a3a4e; +} + +.controls-panel h3 { + margin: 0 0 1.5rem 0; + color: #fff; + font-size: 1.2rem; +} + +.control-group { + margin-bottom: 1.5rem; +} + +.control-group:last-child { + margin-bottom: 0; +} + +.button-group { + display: flex; + gap: 0.75rem; +} + +.btn { + flex: 1; + padding: 0.75rem 1.5rem; + border: none; + border-radius: 8px; + font-size: 1rem; + font-weight: 600; + cursor: pointer; + transition: all 0.2s ease; + font-family: inherit; +} + +.btn-play { + background: linear-gradient(135deg, #4ecdc4 0%, #44a59d 100%); + color: #fff; +} + +.btn-play:hover { + transform: translateY(-2px); + box-shadow: 0 4px 12px rgba(78, 205, 196, 0.4); +} + +.btn-pause { + background: linear-gradient(135deg, #f39c12 0%, #e67e22 100%); + color: #fff; +} + +.btn-pause:hover { + transform: translateY(-2px); + box-shadow: 0 4px 12px rgba(243, 156, 18, 0.4); +} + +.btn-reset { + background: linear-gradient(135deg, #e74c3c 0%, #c0392b 100%); + color: #fff; +} + +.btn-reset:hover { + transform: translateY(-2px); + box-shadow: 0 4px 12px rgba(231, 76, 60, 0.4); +} + +.control-group label { + display: block; + margin-bottom: 0.5rem; + color: #ccc; + font-size: 0.95rem; +} + +.control-group label strong { + color: #4ecdc4; +} + +input[type='range'] { + width: 100%; + height: 6px; + border-radius: 3px; + background: #3a3a4e; + outline: none; + -webkit-appearance: none; +} + +input[type='range']::-webkit-slider-thumb { + appearance: none; + -webkit-appearance: none; + width: 18px; + height: 18px; + border-radius: 50%; + background: linear-gradient(135deg, #4ecdc4 0%, #44a59d 100%); + cursor: pointer; + box-shadow: 0 2px 8px rgba(78, 205, 196, 0.4); + transition: all 0.2s ease; +} + +input[type='range']::-webkit-slider-thumb:hover { + transform: scale(1.2); +} + +input[type='range']::-moz-range-thumb { + width: 18px; + height: 18px; + border-radius: 50%; + background: linear-gradient(135deg, #4ecdc4 0%, #44a59d 100%); + cursor: pointer; + border: none; + box-shadow: 0 2px 8px rgba(78, 205, 196, 0.4); +} + +.slider-labels { + display: flex; + justify-content: space-between; + margin-top: 0.25rem; + font-size: 0.8rem; + color: #888; +} + +.control-info { + background: #1a1a2e; + padding: 1rem; + border-radius: 8px; + border: 1px solid #3a3a4e; +} + +.info-row { + display: flex; + justify-content: space-between; + align-items: center; +} + +.info-label { + color: #888; + font-size: 0.9rem; +} + +.info-value { + color: #4ecdc4; + font-weight: 600; + font-size: 1.1rem; +} + +/* Stats */ +.stats-panel { + background: linear-gradient(135deg, #2a2a3e 0%, #1a1a2e 100%); + padding: 1.5rem; + border-radius: 12px; + border: 1px solid #3a3a4e; +} + +.stats-panel h3 { + margin: 0 0 1.5rem 0; + color: #fff; + font-size: 1.2rem; +} + +.stat-grid { + display: grid; + grid-template-columns: repeat(2, 1fr); + gap: 1rem; + margin-bottom: 1.5rem; +} + +.stat-item { + background: #1a1a2e; + padding: 1rem; + border-radius: 8px; + border: 1px solid #3a3a4e; + text-align: center; +} + +.stat-item.highlight { + border-color: #4ecdc4; + background: linear-gradient(135deg, rgba(78, 205, 196, 0.1) 0%, #1a1a2e 100%); +} + +.stat-label { + color: #888; + font-size: 0.85rem; + margin-bottom: 0.5rem; + text-transform: uppercase; + letter-spacing: 0.5px; +} + +.stat-value { + color: #4ecdc4; + font-size: 1.8rem; + font-weight: 700; +} + +.progress-indicator { + background: #1a1a2e; + padding: 1rem; + border-radius: 8px; + border: 1px solid #3a3a4e; +} + +.progress-label { + color: #ccc; + font-size: 0.9rem; + margin-bottom: 0.5rem; +} + +.progress-bar { + width: 100%; + height: 8px; + background: #3a3a4e; + border-radius: 4px; + overflow: hidden; +} + +.progress-fill { + height: 100%; + background: linear-gradient(90deg, #4ecdc4 0%, #44a59d 100%); + transition: width 0.3s ease; + box-shadow: 0 0 10px rgba(78, 205, 196, 0.5); +} + +/* Tips */ +.tips-panel { + background: linear-gradient(135deg, #2a2a3e 0%, #1a1a2e 100%); + padding: 1.5rem; + border-radius: 12px; + border: 1px solid #3a3a4e; + max-height: 600px; + overflow-y: auto; +} + +.tips-panel h3 { + margin: 0 0 1.5rem 0; + color: #fff; + font-size: 1.2rem; +} + +.tip-section { + margin-bottom: 1.5rem; +} + +.tip-section:last-child { + margin-bottom: 0; +} + +.tip-section h4 { + color: #4ecdc4; + font-size: 1rem; + margin: 0 0 0.75rem 0; +} + +.tip-section p { + color: #ccc; + line-height: 1.6; + margin: 0 0 0.75rem 0; +} + +.tip-section ul, +.tip-section ol { + color: #ccc; + line-height: 1.8; + margin: 0; + padding-left: 1.5rem; +} + +.tip-section li { + margin-bottom: 0.5rem; +} + +.tip-section strong { + color: #4ecdc4; + font-weight: 600; +} + +/* Scrollbar styling for tips panel */ +.tips-panel::-webkit-scrollbar { + width: 8px; +} + +.tips-panel::-webkit-scrollbar-track { + background: #1a1a2e; + border-radius: 4px; +} + +.tips-panel::-webkit-scrollbar-thumb { + background: #3a3a4e; + border-radius: 4px; +} + +.tips-panel::-webkit-scrollbar-thumb:hover { + background: #4a4a5e; +} + +/* Responsive */ +@media (max-width: 1200px) { + .snake-ai-layout { + grid-template-columns: 1fr; + } + + .stat-grid { + grid-template-columns: repeat(3, 1fr); + } +} + +/* Best Snake Display */ +.best-snake-panel { + background: linear-gradient(135deg, #2a2a3e 0%, #1a1a2e 100%); + padding: 1.5rem; + border-radius: 12px; + border: 2px solid #4ecdc4; + box-shadow: 0 0 20px rgba(78, 205, 196, 0.15); + display: flex; + flex-direction: column; + align-items: center; + gap: 1rem; +} + +.best-header { + display: flex; + justify-content: space-between; + align-items: center; + width: 100%; + margin-bottom: 0.5rem; +} + +.best-header h3 { + margin: 0; + color: #4ecdc4; + font-size: 1.4rem; + text-shadow: 0 0 10px rgba(78, 205, 196, 0.3); +} + +.best-stats { + display: flex; + gap: 0.75rem; + align-items: baseline; + background: rgba(78, 205, 196, 0.1); + padding: 0.5rem 1rem; + border-radius: 20px; + border: 1px solid rgba(78, 205, 196, 0.3); +} + +.best-stats .label { + color: #ccc; + font-size: 0.9rem; + text-transform: uppercase; + letter-spacing: 0.5px; +} + +.best-stats .value { + color: #fff; + font-weight: 700; + font-size: 1.2rem; +} + +.best-canvas-wrapper { + padding: 1rem; + background: #151525; + border-radius: 12px; + border: 1px solid #3a3a4e; +} \ No newline at end of file diff --git a/src/apps/SnakeAI/SnakeAI.tsx b/src/apps/SnakeAI/SnakeAI.tsx new file mode 100644 index 0000000..79972f8 --- /dev/null +++ b/src/apps/SnakeAI/SnakeAI.tsx @@ -0,0 +1,164 @@ +import { useState, useEffect, useRef, useCallback } from 'react'; +import AppContainer from '../../components/AppContainer'; +import SnakeGrid from './SnakeGrid'; +import Controls from './Controls'; +import Stats from './Stats'; +import Tips from './Tips'; +import BestSnakeDisplay from './BestSnakeDisplay'; +import { + createPopulation, + evaluatePopulation, + evolveGeneration, + getBestIndividual, + getAverageFitness, + type Population, +} from '../../lib/snakeAI/evolution'; +import type { EvolutionConfig } from '../../lib/snakeAI/types'; +import './SnakeAI.css'; + +const DEFAULT_CONFIG: EvolutionConfig = { + populationSize: 25, + mutationRate: 0.1, + eliteCount: 5, + gridSize: 20, + maxGameSteps: 500, +}; + +export default function SnakeAI() { + const [population, setPopulation] = useState(() => + createPopulation(DEFAULT_CONFIG) + ); + const [config, setConfig] = useState(DEFAULT_CONFIG); + const [isRunning, setIsRunning] = useState(false); + const [speed, setSpeed] = useState(5); + const [gamesPlayed, setGamesPlayed] = useState(0); + + // Compute derived values from population + const bestIndividual = getBestIndividual(population); + const averageFitness = getAverageFitness(population); + + const animationFrameRef = useRef(); + const lastUpdateRef = useRef(0); + + const runGeneration = useCallback(() => { + setPopulation((prev) => { + try { + // Evaluate current generation + const evaluated = evaluatePopulation(prev, config); + + // Evolve to next generation + const nextGen = evolveGeneration(evaluated, config); + + return nextGen; + } catch (error) { + console.error("SnakeAI: Generation update failed", error); + return prev; + } + }); + }, [config]); + + // Update stats when generation changes + useEffect(() => { + if (population.generation > 1) { + setGamesPlayed((count) => count + config.populationSize); + } + }, [population.generation, config.populationSize]); + + useEffect(() => { + if (!isRunning) { + if (animationFrameRef.current) { + cancelAnimationFrame(animationFrameRef.current); + } + return; + } + + const animate = (timestamp: number) => { + const elapsed = timestamp - lastUpdateRef.current; + + // Non-linear speed scaling: + // Speed 1: ~5000ms (5s) per generation - Observation mode + // Speed 5: ~1000ms (1s) + // Speed 20: ~50ms - Turbo training + // Formula: Base delay divided by speed, with a visual observation bias + + let updateInterval; + if (speed <= 5) { + // Speeds 1-5: 10s down to 2s + updateInterval = 12000 / speed; + } else { + // Speeds 6-20: Linear fast + updateInterval = 1000 / (speed - 4); + } + + if (elapsed >= updateInterval) { + runGeneration(); + lastUpdateRef.current = timestamp; + } + + animationFrameRef.current = requestAnimationFrame(animate); + }; + + animationFrameRef.current = requestAnimationFrame(animate); + + return () => { + if (animationFrameRef.current) { + cancelAnimationFrame(animationFrameRef.current); + } + }; + }, [isRunning, speed, runGeneration]); + + const handleReset = () => { + setIsRunning(false); + setPopulation(createPopulation(config)); + setGamesPlayed(0); + }; + + const handleMutationRateChange = (rate: number) => { + setConfig((prev) => ({ ...prev, mutationRate: rate })); + }; + + return ( + +
+
+ + + +
+ +
+ setIsRunning(!isRunning)} + onReset={handleReset} + speed={speed} + onSpeedChange={setSpeed} + mutationRate={config.mutationRate} + onMutationRateChange={handleMutationRateChange} + populationSize={config.populationSize} + /> + + + + + +
+
+
+ ); +} diff --git a/src/apps/SnakeAI/SnakeCanvas.tsx b/src/apps/SnakeAI/SnakeCanvas.tsx new file mode 100644 index 0000000..dbd657c --- /dev/null +++ b/src/apps/SnakeAI/SnakeCanvas.tsx @@ -0,0 +1,196 @@ +import { useRef, useEffect, useState } from 'react'; +import type { GameState } from '../../lib/snakeAI/game'; +import { createGame, step, getInputs } from '../../lib/snakeAI/game'; +import { getAction, type Network } from '../../lib/snakeAI/network'; + +interface SnakeCanvasProps { + network: Network | null; + gridSize: number; + showGrid?: boolean; + size?: 'small' | 'normal' | 'large'; + showStats?: boolean; // Show score/length/steps even in small mode +} + +const CELL_SIZES = { + small: 8, + normal: 20, + large: 30, +}; + +const CANVAS_PADDING = 10; + +export default function SnakeCanvas({ network, gridSize, showGrid = true, size = 'normal', showStats = false }: SnakeCanvasProps) { + const canvasRef = useRef(null); + const [currentGame, setCurrentGame] = useState(null); + const animationFrameRef = useRef(); + const lastUpdateRef = useRef(0); + + const CELL_SIZE = CELL_SIZES[size]; + + // Initialize game when network or gridSize changes + useEffect(() => { + if (network) { + setCurrentGame(createGame(gridSize)); + } + }, [network, gridSize]); + + // Animation loop to step through game + useEffect(() => { + if (!network || !currentGame) return; + + const STEPS_PER_SECOND = 10; // Speed of game playback + const UPDATE_INTERVAL = 1000 / STEPS_PER_SECOND; + + const animate = (timestamp: number) => { + const elapsed = timestamp - lastUpdateRef.current; + + if (elapsed >= UPDATE_INTERVAL) { + setCurrentGame((prevGame) => { + if (!prevGame) return prevGame; + + // If game is over, start a new one + if (!prevGame.alive) { + return createGame(gridSize); + } + + // Get neural network decision + const inputs = getInputs(prevGame); + const action = getAction(network, inputs); + + // Step the game forward + return step(prevGame, action); + }); + + lastUpdateRef.current = timestamp; + } + + animationFrameRef.current = requestAnimationFrame(animate); + }; + + animationFrameRef.current = requestAnimationFrame(animate); + + return () => { + if (animationFrameRef.current) { + cancelAnimationFrame(animationFrameRef.current); + } + }; + }, [network, currentGame, gridSize]); + + // Set canvas size once when props change (not on every render) + useEffect(() => { + if (!canvasRef.current) return; + const canvas = canvasRef.current; + const canvasSize = gridSize * CELL_SIZE + CANVAS_PADDING * 2; + canvas.width = canvasSize; + canvas.height = canvasSize; + }, [gridSize, size]); + + // Render game to canvas + useEffect(() => { + if (!currentGame || !canvasRef.current) return; + + const canvas = canvasRef.current; + const ctx = canvas.getContext('2d'); + if (!ctx) return; + + const canvasSize = gridSize * CELL_SIZE + CANVAS_PADDING * 2; + + // Clear canvas + ctx.fillStyle = '#1a1a2e'; + ctx.fillRect(0, 0, canvasSize, canvasSize); + + // Draw grid + if (showGrid) { + ctx.strokeStyle = '#2a2a3e'; + ctx.lineWidth = 1; + for (let i = 0; i <= currentGame.gridSize; i++) { + const pos = i * CELL_SIZE + CANVAS_PADDING; + ctx.beginPath(); + ctx.moveTo(pos, CANVAS_PADDING); + ctx.lineTo(pos, currentGame.gridSize * CELL_SIZE + CANVAS_PADDING); + ctx.stroke(); + ctx.beginPath(); + ctx.moveTo(CANVAS_PADDING, pos); + ctx.lineTo(currentGame.gridSize * CELL_SIZE + CANVAS_PADDING, pos); + ctx.stroke(); + } + } + + // Draw food + ctx.fillStyle = '#ff6b6b'; + ctx.shadowBlur = 15; + ctx.shadowColor = '#ff6b6b'; + const foodX = currentGame.food.x * CELL_SIZE + CANVAS_PADDING + CELL_SIZE / 2; + const foodY = currentGame.food.y * CELL_SIZE + CANVAS_PADDING + CELL_SIZE / 2; + ctx.beginPath(); + ctx.arc(foodX, foodY, CELL_SIZE / 3, 0, Math.PI * 2); + ctx.fill(); + ctx.shadowBlur = 0; + + // Draw snake + currentGame.snake.forEach((segment, index) => { + const x = segment.x * CELL_SIZE + CANVAS_PADDING; + const y = segment.y * CELL_SIZE + CANVAS_PADDING; + + if (index === 0) { + // Head - brighter and larger + ctx.fillStyle = currentGame.alive ? '#4ecdc4' : '#e74c3c'; + ctx.shadowBlur = 10; + ctx.shadowColor = currentGame.alive ? '#4ecdc4' : '#e74c3c'; + } else { + // Body - gradient from head to tail + const alpha = 1 - (index / currentGame.snake.length) * 0.5; + ctx.fillStyle = `rgba(78, 205, 196, ${alpha})`; + ctx.shadowBlur = 0; + } + + ctx.fillRect(x + 2, y + 2, CELL_SIZE - 4, CELL_SIZE - 4); + }); + + ctx.shadowBlur = 0; + + // Draw death overlay if dead + if (!currentGame.alive) { + ctx.fillStyle = 'rgba(231, 76, 60, 0.2)'; + ctx.fillRect(0, 0, canvasSize, canvasSize); + + ctx.fillStyle = '#e74c3c'; + ctx.font = `bold ${size === 'small' ? '16' : '24'}px Inter, sans-serif`; + ctx.textAlign = 'center'; + ctx.textBaseline = 'middle'; + ctx.fillText('DEAD', canvasSize / 2, canvasSize / 2); + } + }, [currentGame, showGrid]); + + // Calculate canvas size from props, not state, to prevent shaking + const canvasSize = gridSize * CELL_SIZE + CANVAS_PADDING * 2; + + return ( +
+ + {currentGame && (size !== 'small' || showStats) && ( +
+
+ Score: + {currentGame.score} +
+
+ Steps: + {currentGame.steps} +
+
+ )} +
+ ); +} diff --git a/src/apps/SnakeAI/SnakeGrid.tsx b/src/apps/SnakeAI/SnakeGrid.tsx new file mode 100644 index 0000000..f311aa8 --- /dev/null +++ b/src/apps/SnakeAI/SnakeGrid.tsx @@ -0,0 +1,38 @@ +import SnakeCanvas from './SnakeCanvas'; +import type { Individual } from '../../lib/snakeAI/evolution'; + +interface SnakeGridProps { + individuals: Individual[]; + gridSize: number; + count?: number; // How many snakes to show (default: 9) + columns?: number; // Number of columns in grid (default: 3) +} + +export default function SnakeGrid({ individuals, gridSize, count = 9, columns = 3 }: SnakeGridProps) { + // Take the top N individuals (sorted by fitness) + const topIndividuals = [...individuals] + .sort((a, b) => b.fitness - a.fitness) + .slice(0, count); + + return ( +
+ {topIndividuals.map((individual, index) => ( +
+
+ #{index + 1} + {individual.fitness > 0 && ( + {Math.round(individual.fitness)} + )} +
+ +
+ ))} +
+ ); +} diff --git a/src/apps/SnakeAI/Stats.tsx b/src/apps/SnakeAI/Stats.tsx new file mode 100644 index 0000000..cc14458 --- /dev/null +++ b/src/apps/SnakeAI/Stats.tsx @@ -0,0 +1,62 @@ +interface StatsProps { + generation: number; + bestFitness: number; + bestFitnessEver: number; + averageFitness: number; + gamesPlayed: number; +} + +export default function Stats({ + generation, + bestFitness, + bestFitnessEver, + averageFitness, + gamesPlayed, +}: StatsProps) { + return ( +
+

Evolution Statistics

+ +
+
+
Generation
+
{generation}
+
+ +
+
Best Ever
+
{Math.round(bestFitnessEver)}
+
+ +
+
Current Best
+
{Math.round(bestFitness)}
+
+ +
+
Average
+
{Math.round(averageFitness)}
+
+ +
+
Games Played
+
{gamesPlayed.toLocaleString()}
+
+
+ +
+
+ Improvement: {bestFitnessEver > 0 ? ((bestFitness / bestFitnessEver) * 100).toFixed(1) : 0}% +
+
+
0 ? Math.min(100, (bestFitness / bestFitnessEver) * 100) : 0}%`, + }} + /> +
+
+
+ ); +} diff --git a/src/apps/SnakeAI/Tips.tsx b/src/apps/SnakeAI/Tips.tsx new file mode 100644 index 0000000..dbacd03 --- /dev/null +++ b/src/apps/SnakeAI/Tips.tsx @@ -0,0 +1,54 @@ +export default function Tips() { + return ( +
+

How It Works

+ +
+

🧠 Neural Network

+

+ Each snake is controlled by a neural network with 8 inputs: +

+
    +
  • Direction to food (X and Y)
  • +
  • Danger sensors (up, down, left, right)
  • +
  • Current direction
  • +
  • Snake length
  • +
+

+ The network outputs 3 actions: turn left, go straight, or turn right. +

+
+ +
+

🧬 Evolution Process

+
    +
  1. Play: All snakes play until they die
  2. +
  3. Evaluate: Calculate fitness score
  4. +
  5. Select: Best performers become parents
  6. +
  7. Reproduce: Create new generation via crossover and mutation
  8. +
  9. Repeat: New generation plays the game
  10. +
+
+ +
+

📊 Fitness Function

+

Snakes are scored based on:

+
    +
  • Food collected × 100 (primary goal)
  • +
  • Survival time × 1 (stay alive)
  • +
  • Snake length × 10 (growth bonus)
  • +
+
+ +
+

💡 Tips for Best Results

+
    +
  • Higher mutation rate = more exploration
  • +
  • Lower mutation rate = refine existing strategies
  • +
  • Evolution improves around generation 10-20
  • +
  • Watch for emergent behaviors and patterns!
  • +
+
+
+ ); +} diff --git a/src/assets/react.svg b/src/assets/react.svg new file mode 100644 index 0000000..6c87de9 --- /dev/null +++ b/src/assets/react.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/src/components/AppContainer.css b/src/components/AppContainer.css new file mode 100644 index 0000000..16452a3 --- /dev/null +++ b/src/components/AppContainer.css @@ -0,0 +1,28 @@ +.app-container { + height: 100vh; + display: flex; + flex-direction: column; + background: var(--bg-dark); +} + +.app-header { + padding: 2rem 3rem; + background: rgba(255, 255, 255, 0.02); + border-bottom: 1px solid var(--border-color); +} + +.app-title { + margin: 0; + font-size: 2rem; + font-weight: 700; + background: linear-gradient(135deg, var(--primary) 0%, var(--accent) 100%); + -webkit-background-clip: text; + -webkit-text-fill-color: transparent; + background-clip: text; +} + +.app-content { + flex: 1; + padding: 2rem 3rem; + overflow-y: auto; +} \ No newline at end of file diff --git a/src/components/AppContainer.tsx b/src/components/AppContainer.tsx new file mode 100644 index 0000000..f6d0736 --- /dev/null +++ b/src/components/AppContainer.tsx @@ -0,0 +1,18 @@ +import type { ReactNode } from 'react'; +import './AppContainer.css'; + +interface AppContainerProps { + title: string; + children: ReactNode; +} + +export default function AppContainer({ title, children }: AppContainerProps) { + return ( +
+
+

{title}

+
+
{children}
+
+ ); +} diff --git a/src/components/Sidebar.css b/src/components/Sidebar.css new file mode 100644 index 0000000..1b3f420 --- /dev/null +++ b/src/components/Sidebar.css @@ -0,0 +1,92 @@ +.sidebar { + width: 280px; + height: 100vh; + background: var(--bg-darker); + border-right: 1px solid var(--border-color); + display: flex; + flex-direction: column; + padding: 2rem 0; + box-shadow: 4px 0 24px rgba(0, 0, 0, 0.5); +} + +.sidebar-header { + padding: 0 1.5rem 2rem; + border-bottom: 1px solid var(--border-color); +} + +.sidebar-logo { + font-size: 1.75rem; + font-weight: 700; + margin: 0; + background: linear-gradient(135deg, var(--primary) 0%, var(--accent) 100%); + -webkit-background-clip: text; + -webkit-text-fill-color: transparent; + background-clip: text; +} + +.sidebar-tagline { + margin: 0.25rem 0 0; + font-size: 0.875rem; + color: rgba(255, 255, 255, 0.5); + font-weight: 300; +} + +.sidebar-nav { + flex: 1; + padding: 2rem 1rem; + display: flex; + flex-direction: column; + gap: 0.5rem; +} + +.nav-item { + display: flex; + align-items: center; + gap: 1rem; + padding: 1rem 1.25rem; + background: transparent; + border: 1px solid rgba(255, 255, 255, 0.1); + border-radius: 12px; + color: rgba(255, 255, 255, 0.7); + cursor: pointer; + transition: all 0.3s ease; + font-size: 1rem; + text-align: left; +} + +.nav-item:hover { + background: rgba(255, 255, 255, 0.05); + border-color: var(--primary); + color: rgba(255, 255, 255, 0.9); + transform: translateX(4px); +} + +.nav-item.active { + background: linear-gradient(135deg, rgba(99, 102, 241, 0.15) 0%, rgba(139, 92, 246, 0.15) 100%); + border-color: var(--primary); + color: #fff; + box-shadow: 0 4px 15px rgba(99, 102, 241, 0.3); +} + +.nav-icon { + font-size: 1.5rem; + line-height: 1; +} + +.nav-name { + font-weight: 500; +} + +.sidebar-footer { + padding: 0 1.5rem; + border-top: 1px solid rgba(255, 255, 255, 0.1); + padding-top: 1.5rem; +} + +.footer-text { + margin: 0; + font-size: 0.75rem; + color: rgba(255, 255, 255, 0.4); + text-align: center; + font-style: italic; +} \ No newline at end of file diff --git a/src/components/Sidebar.tsx b/src/components/Sidebar.tsx new file mode 100644 index 0000000..db14469 --- /dev/null +++ b/src/components/Sidebar.tsx @@ -0,0 +1,59 @@ +import './Sidebar.css'; + +export type AppId = 'image-approx' | 'snake-ai'; + +export interface AppInfo { + id: AppId; + name: string; + icon: string; + description: string; +} + +export const APPS: AppInfo[] = [ + { + id: 'image-approx', + name: 'Image Approximation', + icon: '🎨', + description: 'Evolve triangles to approximate images', + }, + { + id: 'snake-ai', + name: 'Neural Network Snake', + icon: '🐍', + description: 'Evolve neural networks to play Snake', + }, +]; + +interface SidebarProps { + currentApp: AppId; + onAppChange: (appId: AppId) => void; +} + +export default function Sidebar({ currentApp, onAppChange }: SidebarProps) { + return ( + + ); +} diff --git a/src/index.css b/src/index.css new file mode 100644 index 0000000..57b3d0a --- /dev/null +++ b/src/index.css @@ -0,0 +1,55 @@ +@import url('https://fonts.googleapis.com/css2?family=Inter:wght@300;400;500;600;700&display=swap'); + +:root { + /* Color palette - lighter, less dark */ + --primary: #6366f1; + --primary-dark: #4f46e5; + --primary-light: #818cf8; + --accent: #8b5cf6; + --bg-dark: #1a1a2e; + --bg-darker: #0f1729; + --bg-card: rgba(255, 255, 255, 0.05); + --text-primary: rgba(255, 255, 255, 0.95); + --text-secondary: rgba(255, 255, 255, 0.7); + --text-muted: rgba(255, 255, 255, 0.5); + --border-color: rgba(255, 255, 255, 0.12); + + /* Typography */ + font-family: 'Inter', system-ui, -apple-system, sans-serif; + line-height: 1.6; + font-weight: 400; + color: var(--text-primary); + + /* Rendering */ + font-synthesis: none; + text-rendering: optimizeLegibility; + -webkit-font-smoothing: antialiased; + -moz-osx-font-smoothing: grayscale; +} + +* { + box-sizing: border-box; + margin: 0; + padding: 0; +} + +body { + margin: 0; + background: var(--bg-dark); + color: var(--text-primary); + overflow: hidden; +} + +#root { + width: 100vw; + height: 100vh; +} + +button { + font-family: inherit; + cursor: pointer; +} + +input { + font-family: inherit; +} \ No newline at end of file diff --git a/src/lib/imageApprox/evolution.ts b/src/lib/imageApprox/evolution.ts new file mode 100644 index 0000000..89ad516 --- /dev/null +++ b/src/lib/imageApprox/evolution.ts @@ -0,0 +1,61 @@ +import type { Genome } from './genome'; +import { mutateGenome } from './mutation'; +import { renderGenome } from './renderer'; +import { calculateFitness } from './fitness'; + +export interface EvolutionConfig { + width: number; + height: number; + mutationStrength: number; + childrenCount: number; + sampleStep: number; +} + +export interface EvolutionResult { + genome: Genome; + fitness: number; + improved: boolean; +} + +export function evolve( + parent: Genome, + parentFitness: number, + targetData: ImageData, + config: EvolutionConfig, + offscreenCanvas: HTMLCanvasElement +): EvolutionResult { + const ctx = offscreenCanvas.getContext('2d'); + if (!ctx) { + return { genome: parent, fitness: parentFitness, improved: false }; + } + + let bestGenome = parent; + let bestFitness = parentFitness; + let improved = false; + + // Generate and evaluate λ (lambda) children + for (let i = 0; i < config.childrenCount; i++) { + const child = mutateGenome( + parent, + config.mutationStrength, + config.width, + config.height + ); + + // Render child to offscreen canvas + renderGenome(ctx, child, config.width, config.height); + const childData = ctx.getImageData(0, 0, config.width, config.height); + + // Evaluate fitness + const childFitness = calculateFitness(targetData, childData, config.sampleStep); + + // Keep if better (lower error) + if (childFitness < bestFitness) { + bestGenome = child; + bestFitness = childFitness; + improved = true; + } + } + + return { genome: bestGenome, fitness: bestFitness, improved }; +} diff --git a/src/lib/imageApprox/fitness.ts b/src/lib/imageApprox/fitness.ts new file mode 100644 index 0000000..4b4ea64 --- /dev/null +++ b/src/lib/imageApprox/fitness.ts @@ -0,0 +1,29 @@ +/** + * Calculate fitness using mean squared error on RGB channels + * @param targetData - ImageData from target image + * @param candidateData - ImageData from candidate genome + * @param sampleStep - Sample every N pixels for performance (1 = sample all) + * @returns Fitness score (lower is better) + */ +export function calculateFitness( + targetData: ImageData, + candidateData: ImageData, + sampleStep: number = 1 +): number { + const target = targetData.data; + const candidate = candidateData.data; + + let totalError = 0; + let sampleCount = 0; + + for (let i = 0; i < target.length; i += 4 * sampleStep) { + const rDiff = target[i] - candidate[i]; + const gDiff = target[i + 1] - candidate[i + 1]; + const bDiff = target[i + 2] - candidate[i + 2]; + + totalError += rDiff * rDiff + gDiff * gDiff + bDiff * bDiff; + sampleCount++; + } + + return totalError / sampleCount; +} diff --git a/src/lib/imageApprox/genome.ts b/src/lib/imageApprox/genome.ts new file mode 100644 index 0000000..78a5f27 --- /dev/null +++ b/src/lib/imageApprox/genome.ts @@ -0,0 +1,43 @@ +export interface Triangle { + x1: number; + y1: number; + x2: number; + y2: number; + x3: number; + y3: number; + r: number; + g: number; + b: number; + a: number; +} + +export type Genome = Triangle[]; + +export function createRandomGenome( + width: number, + height: number, + count: number +): Genome { + const genome: Genome = []; + + for (let i = 0; i < count; i++) { + genome.push({ + x1: Math.random() * width, + y1: Math.random() * height, + x2: Math.random() * width, + y2: Math.random() * height, + x3: Math.random() * width, + y3: Math.random() * height, + r: Math.floor(Math.random() * 256), + g: Math.floor(Math.random() * 256), + b: Math.floor(Math.random() * 256), + a: Math.random(), + }); + } + + return genome; +} + +export function cloneGenome(genome: Genome): Genome { + return genome.map((triangle) => ({ ...triangle })); +} diff --git a/src/lib/imageApprox/mutation.ts b/src/lib/imageApprox/mutation.ts new file mode 100644 index 0000000..1bb43c5 --- /dev/null +++ b/src/lib/imageApprox/mutation.ts @@ -0,0 +1,85 @@ +import type { Genome, Triangle } from './genome'; +import { cloneGenome } from './genome'; + +function clamp(value: number, min: number, max: number): number { + return Math.max(min, Math.min(max, value)); +} + +function mutateTriangle( + triangle: Triangle, + strength: number, + width: number, + height: number +): Triangle { + const mutated = { ...triangle }; + + // Occasionally replace entire triangle (15% chance - increased from 10%) + if (Math.random() < 0.15) { + return { + x1: Math.random() * width, + y1: Math.random() * height, + x2: Math.random() * width, + y2: Math.random() * height, + x3: Math.random() * width, + y3: Math.random() * height, + r: Math.floor(Math.random() * 256), + g: Math.floor(Math.random() * 256), + b: Math.floor(Math.random() * 256), + a: Math.random(), + }; + } + + // Otherwise, perturb existing values + const mutationType = Math.random(); + + if (mutationType < 0.5) { + // Mutate vertex positions - allow bigger jumps + const vertexChoice = Math.floor(Math.random() * 3); + // Occasional large jump (20% of the time) + const multiplier = Math.random() < 0.2 ? 30 : 15; + const delta = (Math.random() - 0.5) * 2 * strength * multiplier; + + if (vertexChoice === 0) { + mutated.x1 = clamp(mutated.x1 + delta, 0, width); + mutated.y1 = clamp(mutated.y1 + delta, 0, height); + } else if (vertexChoice === 1) { + mutated.x2 = clamp(mutated.x2 + delta, 0, width); + mutated.y2 = clamp(mutated.y2 + delta, 0, height); + } else { + mutated.x3 = clamp(mutated.x3 + delta, 0, width); + mutated.y3 = clamp(mutated.y3 + delta, 0, height); + } + } else { + // Mutate color/alpha - more aggressive + const colorMultiplier = Math.random() < 0.2 ? 100 : 50; + const colorDelta = (Math.random() - 0.5) * 2 * strength * colorMultiplier; + const colorChoice = Math.floor(Math.random() * 4); + + if (colorChoice === 0) { + mutated.r = clamp(Math.floor(mutated.r + colorDelta), 0, 255); + } else if (colorChoice === 1) { + mutated.g = clamp(Math.floor(mutated.g + colorDelta), 0, 255); + } else if (colorChoice === 2) { + mutated.b = clamp(Math.floor(mutated.b + colorDelta), 0, 255); + } else { + mutated.a = clamp(mutated.a + (Math.random() - 0.5) * 2 * strength * 0.3, 0, 1); + } + } + + return mutated; +} + +export function mutateGenome( + genome: Genome, + strength: number, + width: number, + height: number +): Genome { + const mutated = cloneGenome(genome); + + // Randomly select one triangle to mutate + const index = Math.floor(Math.random() * mutated.length); + mutated[index] = mutateTriangle(mutated[index], strength, width, height); + + return mutated; +} diff --git a/src/lib/imageApprox/renderer.ts b/src/lib/imageApprox/renderer.ts new file mode 100644 index 0000000..1bf4482 --- /dev/null +++ b/src/lib/imageApprox/renderer.ts @@ -0,0 +1,24 @@ +import type { Genome } from './genome'; + +export function renderGenome( + ctx: CanvasRenderingContext2D, + genome: Genome, + width: number, + height: number +): void { + // Clear canvas + ctx.fillStyle = '#000'; + ctx.fillRect(0, 0, width, height); + + // Draw each triangle + for (const triangle of genome) { + ctx.beginPath(); + ctx.moveTo(triangle.x1, triangle.y1); + ctx.lineTo(triangle.x2, triangle.y2); + ctx.lineTo(triangle.x3, triangle.y3); + ctx.closePath(); + + ctx.fillStyle = `rgba(${triangle.r}, ${triangle.g}, ${triangle.b}, ${triangle.a})`; + ctx.fill(); + } +} diff --git a/src/lib/snakeAI/evolution.ts b/src/lib/snakeAI/evolution.ts new file mode 100644 index 0000000..e248897 --- /dev/null +++ b/src/lib/snakeAI/evolution.ts @@ -0,0 +1,234 @@ +import { createNetwork, cloneNetwork, getAction, type Network } from './network'; +import { createGame, step, getInputs, calculateFitness, type GameState } from './game'; +import type { EvolutionConfig } from './types'; + +export interface Individual { + network: Network; + fitness: number; + game: GameState; +} + +export interface Population { + individuals: Individual[]; + generation: number; + bestFitnessEver: number; + bestNetworkEver: Network | null; +} + +export function createPopulation(config: EvolutionConfig): Population { + const individuals: Individual[] = []; + + for (let i = 0; i < config.populationSize; i++) { + individuals.push({ + network: createNetwork(), + fitness: 0, + game: createGame(config.gridSize), + }); + } + + return { + individuals, + generation: 1, + bestFitnessEver: 0, + bestNetworkEver: null, + }; +} + +export function evaluatePopulation( + population: Population, + config: EvolutionConfig +): Population { + // Create a working copy of individuals to avoid mutating state + const evaluatedIndividuals = population.individuals.map(ind => ({ ...ind })); + + // Play each individual's game to completion or max steps + for (const individual of evaluatedIndividuals) { + let game = individual.game; + + while (game.alive && game.steps < config.maxGameSteps) { + const inputs = getInputs(game); + const action = getAction(individual.network, inputs); + game = step(game, action); + } + + individual.game = game; + individual.fitness = calculateFitness(game); + } + + // Update best ever + let newBestEver = population.bestFitnessEver; + let newBestNetwork = population.bestNetworkEver; + + for (const individual of evaluatedIndividuals) { + if (individual.fitness > newBestEver) { + newBestEver = individual.fitness; + newBestNetwork = cloneNetwork(individual.network); + } + } + + return { + ...population, + individuals: evaluatedIndividuals, + bestFitnessEver: newBestEver, + bestNetworkEver: newBestNetwork, + }; +} + +export function evolveGeneration( + population: Population, + config: EvolutionConfig +): Population { + // Sort by fitness (descending) + const sorted = [...population.individuals].sort((a, b) => b.fitness - a.fitness); + + const newIndividuals: Individual[] = []; + + // Elite preservation (top performers survive unchanged) + for (let i = 0; i < config.eliteCount; i++) { + newIndividuals.push({ + network: cloneNetwork(sorted[i].network), + fitness: 0, + game: createGame(config.gridSize), + }); + } + + // Fill rest with offspring + while (newIndividuals.length < config.populationSize) { + const parent1 = selectParent(sorted); + const parent2 = selectParent(sorted); + + let childNetwork: Network; + + if (Math.random() < 0.7) { + // 70% chance of crossover + childNetwork = crossover(parent1.network, parent2.network); + } else { + // 30% chance of just cloning + childNetwork = cloneNetwork(parent1.network); + } + + // Mutate + childNetwork = mutate(childNetwork, config.mutationRate); + + newIndividuals.push({ + network: childNetwork, + fitness: 0, + game: createGame(config.gridSize), + }); + } + + return { + individuals: newIndividuals, + generation: population.generation + 1, + bestFitnessEver: population.bestFitnessEver, + bestNetworkEver: population.bestNetworkEver, + }; +} + +function selectParent(sorted: Individual[]): Individual { + // Tournament selection: pick best of 3 random individuals + const tournamentSize = 3; + let best = sorted[Math.floor(Math.random() * Math.min(sorted.length, 20))]; + + for (let i = 1; i < tournamentSize; i++) { + const competitor = sorted[Math.floor(Math.random() * Math.min(sorted.length, 20))]; + if (competitor.fitness > best.fitness) { + best = competitor; + } + } + + return best; +} + +function crossover(parent1: Network, parent2: Network): Network { + const child = cloneNetwork(parent1); + + // Single-point crossover on weights and biases + const crossoverRate = 0.5; + + // Crossover input-hidden weights + for (let i = 0; i < child.weightsIH.length; i++) { + for (let j = 0; j < child.weightsIH[i].length; j++) { + if (Math.random() < crossoverRate) { + child.weightsIH[i][j] = parent2.weightsIH[i][j]; + } + } + } + + // Crossover hidden-output weights + for (let i = 0; i < child.weightsHO.length; i++) { + for (let j = 0; j < child.weightsHO[i].length; j++) { + if (Math.random() < crossoverRate) { + child.weightsHO[i][j] = parent2.weightsHO[i][j]; + } + } + } + + // Crossover biases + for (let i = 0; i < child.biasH.length; i++) { + if (Math.random() < crossoverRate) { + child.biasH[i] = parent2.biasH[i]; + } + } + + for (let i = 0; i < child.biasO.length; i++) { + if (Math.random() < crossoverRate) { + child.biasO[i] = parent2.biasO[i]; + } + } + + return child; +} + +function mutate(network: Network, mutationRate: number): Network { + const mutated = cloneNetwork(network); + + // Mutate input-hidden weights + for (let i = 0; i < mutated.weightsIH.length; i++) { + for (let j = 0; j < mutated.weightsIH[i].length; j++) { + if (Math.random() < mutationRate) { + mutated.weightsIH[i][j] += (Math.random() * 2 - 1) * 0.5; + // Clamp to reasonable range + mutated.weightsIH[i][j] = Math.max(-2, Math.min(2, mutated.weightsIH[i][j])); + } + } + } + + // Mutate hidden-output weights + for (let i = 0; i < mutated.weightsHO.length; i++) { + for (let j = 0; j < mutated.weightsHO[i].length; j++) { + if (Math.random() < mutationRate) { + mutated.weightsHO[i][j] += (Math.random() * 2 - 1) * 0.5; + mutated.weightsHO[i][j] = Math.max(-2, Math.min(2, mutated.weightsHO[i][j])); + } + } + } + + // Mutate biases + for (let i = 0; i < mutated.biasH.length; i++) { + if (Math.random() < mutationRate) { + mutated.biasH[i] += (Math.random() * 2 - 1) * 0.5; + mutated.biasH[i] = Math.max(-2, Math.min(2, mutated.biasH[i])); + } + } + + for (let i = 0; i < mutated.biasO.length; i++) { + if (Math.random() < mutationRate) { + mutated.biasO[i] += (Math.random() * 2 - 1) * 0.5; + mutated.biasO[i] = Math.max(-2, Math.min(2, mutated.biasO[i])); + } + } + + return mutated; +} + +export function getBestIndividual(population: Population): Individual { + return population.individuals.reduce((best, current) => + current.fitness > best.fitness ? current : best + ); +} + +export function getAverageFitness(population: Population): number { + const sum = population.individuals.reduce((acc, ind) => acc + ind.fitness, 0); + return sum / population.individuals.length; +} diff --git a/src/lib/snakeAI/game.ts b/src/lib/snakeAI/game.ts new file mode 100644 index 0000000..8c75cc8 --- /dev/null +++ b/src/lib/snakeAI/game.ts @@ -0,0 +1,179 @@ +import { Direction, Action, type Position } from './types'; + +export interface GameState { + snake: Position[]; + food: Position; + direction: Direction; + score: number; + steps: number; + stepsSinceLastFood: number; + alive: boolean; + gridSize: number; +} + +export function createGame(gridSize: number = 20): GameState { + const center = Math.floor(gridSize / 2); + return { + snake: [ + { x: center, y: center }, + { x: center - 1, y: center }, + { x: center - 2, y: center }, + ], + food: spawnFood(gridSize, [ + { x: center, y: center }, + { x: center - 1, y: center }, + { x: center - 2, y: center }, + ]), + direction: Direction.RIGHT, + score: 0, + steps: 0, + stepsSinceLastFood: 0, + alive: true, + gridSize, + }; +} + +export function step(state: GameState, action: Action): GameState { + if (!state.alive) return state; + + const STARVATION_LIMIT = 200; // Die if no food for 200 steps + + // Update direction based on action (turn left/right or go straight) + const newDirection = (state.direction + action + 4) % 4; + + // Calculate new head position + const head = state.snake[0]; + let newHead: Position; + + switch (newDirection) { + case Direction.UP: + newHead = { x: head.x, y: head.y - 1 }; + break; + case Direction.DOWN: + newHead = { x: head.x, y: head.y + 1 }; + break; + case Direction.LEFT: + newHead = { x: head.x - 1, y: head.y }; + break; + case Direction.RIGHT: + newHead = { x: head.x + 1, y: head.y }; + break; + default: + newHead = head; + } + + // Check wall collision + if ( + newHead.x < 0 || + newHead.x >= state.gridSize || + newHead.y < 0 || + newHead.y >= state.gridSize + ) { + return { ...state, alive: false, steps: state.steps + 1, stepsSinceLastFood: state.stepsSinceLastFood + 1 }; + } + + // Check self-collision + if (state.snake.some((seg) => seg.x === newHead.x && seg.y === newHead.y)) { + return { ...state, alive: false, steps: state.steps + 1, stepsSinceLastFood: state.stepsSinceLastFood + 1 }; + } + + // Check starvation (no food for too long) + if (state.stepsSinceLastFood >= STARVATION_LIMIT) { + return { ...state, alive: false, steps: state.steps + 1, stepsSinceLastFood: state.stepsSinceLastFood + 1 }; + } + + // Create new snake body + const newSnake = [newHead, ...state.snake]; + + // Check if food was eaten + const ateFood = newHead.x === state.food.x && newHead.y === state.food.y; + + if (ateFood) { + // Grow snake, spawn new food, reset starvation counter + return { + ...state, + snake: newSnake, + food: spawnFood(state.gridSize, newSnake), + direction: newDirection, + score: state.score + 1, + steps: state.steps + 1, + stepsSinceLastFood: 0, + }; + } else { + // Remove tail (no growth), increment starvation counter + newSnake.pop(); + return { + ...state, + snake: newSnake, + direction: newDirection, + steps: state.steps + 1, + stepsSinceLastFood: state.stepsSinceLastFood + 1, + }; + } +} + +function spawnFood(gridSize: number, snake: Position[]): Position { + let food: Position; + let attempts = 0; + const maxAttempts = 1000; + + do { + food = { + x: Math.floor(Math.random() * gridSize), + y: Math.floor(Math.random() * gridSize), + }; + attempts++; + } while ( + attempts < maxAttempts && + snake.some((seg) => seg.x === food.x && seg.y === food.y) + ); + + return food; +} + +export function getInputs(state: GameState): number[] { + const head = state.snake[0]; + const food = state.food; + + // 8 inputs for the neural network: + // 4 food direction indicators (normalized -1 to 1) + const foodDirX = (food.x - head.x) / state.gridSize; + const foodDirY = (food.y - head.y) / state.gridSize; + + // 4 danger sensors (1 if danger, 0 if safe) + const dangerUp = isDanger(state, head.x, head.y - 1); + const dangerDown = isDanger(state, head.x, head.y + 1); + const dangerLeft = isDanger(state, head.x - 1, head.y); + const dangerRight = isDanger(state, head.x + 1, head.y); + + return [ + foodDirX, + foodDirY, + dangerUp ? 1 : 0, + dangerDown ? 1 : 0, + dangerLeft ? 1 : 0, + dangerRight ? 1 : 0, + state.direction / 3, // Normalized direction + state.snake.length / (state.gridSize * state.gridSize), // Normalized length + ]; +} + +function isDanger(state: GameState, x: number, y: number): boolean { + // Check wall + if (x < 0 || x >= state.gridSize || y < 0 || y >= state.gridSize) { + return true; + } + // Check self-collision + return state.snake.some((seg) => seg.x === x && seg.y === y); +} + +export function calculateFitness(state: GameState): number { + // Fitness formula balancing food collection and survival + const foodScore = state.score * 100; + const survivalScore = state.steps; + + // Bonus for longer snakes + const lengthBonus = state.snake.length * 10; + + return foodScore + survivalScore + lengthBonus; +} diff --git a/src/lib/snakeAI/network.ts b/src/lib/snakeAI/network.ts new file mode 100644 index 0000000..119288b --- /dev/null +++ b/src/lib/snakeAI/network.ts @@ -0,0 +1,110 @@ +import { Action } from './types'; + +export interface Network { + inputSize: number; + hiddenSize: number; + outputSize: number; + weightsIH: number[][]; // Input to Hidden weights + weightsHO: number[][]; // Hidden to Output weights + biasH: number[]; // Hidden layer biases + biasO: number[]; // Output layer biases +} + +export function createNetwork( + inputSize: number = 8, + hiddenSize: number = 12, + outputSize: number = 3 +): Network { + return { + inputSize, + hiddenSize, + outputSize, + weightsIH: createRandomMatrix(inputSize, hiddenSize), + weightsHO: createRandomMatrix(hiddenSize, outputSize), + biasH: createRandomArray(hiddenSize), + biasO: createRandomArray(outputSize), + }; +} + +function createRandomMatrix(rows: number, cols: number): number[][] { + const matrix: number[][] = []; + for (let i = 0; i < rows; i++) { + matrix[i] = []; + for (let j = 0; j < cols; j++) { + matrix[i][j] = Math.random() * 2 - 1; // Random between -1 and 1 + } + } + return matrix; +} + +function createRandomArray(size: number): number[] { + const array: number[] = []; + for (let i = 0; i < size; i++) { + array[i] = Math.random() * 2 - 1; + } + return array; +} + +export function forward(network: Network, inputs: number[]): number[] { + // Hidden layer activation + const hidden: number[] = []; + for (let h = 0; h < network.hiddenSize; h++) { + let sum = network.biasH[h]; + for (let i = 0; i < network.inputSize; i++) { + sum += inputs[i] * network.weightsIH[i][h]; + } + hidden[h] = tanh(sum); + } + + // Output layer activation + const outputs: number[] = []; + for (let o = 0; o < network.outputSize; o++) { + let sum = network.biasO[o]; + for (let h = 0; h < network.hiddenSize; h++) { + sum += hidden[h] * network.weightsHO[h][o]; + } + outputs[o] = tanh(sum); + } + + return outputs; +} + +function tanh(x: number): number { + return Math.tanh(x); +} + +export function getAction(network: Network, inputs: number[]): Action { + const outputs = forward(network, inputs); + + // Find index of maximum output + let maxIndex = 0; + for (let i = 1; i < outputs.length; i++) { + if (outputs[i] > outputs[maxIndex]) { + maxIndex = i; + } + } + + // Map output index to action + switch (maxIndex) { + case 0: + return Action.TURN_LEFT; + case 1: + return Action.STRAIGHT; + case 2: + return Action.TURN_RIGHT; + default: + return Action.STRAIGHT; + } +} + +export function cloneNetwork(network: Network): Network { + return { + inputSize: network.inputSize, + hiddenSize: network.hiddenSize, + outputSize: network.outputSize, + weightsIH: network.weightsIH.map((row) => [...row]), + weightsHO: network.weightsHO.map((row) => [...row]), + biasH: [...network.biasH], + biasO: [...network.biasO], + }; +} diff --git a/src/lib/snakeAI/types.ts b/src/lib/snakeAI/types.ts new file mode 100644 index 0000000..3c04be4 --- /dev/null +++ b/src/lib/snakeAI/types.ts @@ -0,0 +1,29 @@ +export type Direction = 0 | 1 | 2 | 3; + +export const Direction = { + UP: 0 as Direction, + RIGHT: 1 as Direction, + DOWN: 2 as Direction, + LEFT: 3 as Direction, +}; + +export type Action = -1 | 0 | 1; + +export const Action = { + TURN_LEFT: -1 as Action, + STRAIGHT: 0 as Action, + TURN_RIGHT: 1 as Action, +}; + +export interface Position { + x: number; + y: number; +} + +export interface EvolutionConfig { + populationSize: number; + mutationRate: number; + eliteCount: number; + gridSize: number; + maxGameSteps: number; +} diff --git a/src/main.tsx b/src/main.tsx new file mode 100644 index 0000000..bef5202 --- /dev/null +++ b/src/main.tsx @@ -0,0 +1,10 @@ +import { StrictMode } from 'react' +import { createRoot } from 'react-dom/client' +import './index.css' +import App from './App.tsx' + +createRoot(document.getElementById('root')!).render( + + + , +) diff --git a/tsconfig.app.json b/tsconfig.app.json new file mode 100644 index 0000000..a9b5a59 --- /dev/null +++ b/tsconfig.app.json @@ -0,0 +1,28 @@ +{ + "compilerOptions": { + "tsBuildInfoFile": "./node_modules/.tmp/tsconfig.app.tsbuildinfo", + "target": "ES2022", + "useDefineForClassFields": true, + "lib": ["ES2022", "DOM", "DOM.Iterable"], + "module": "ESNext", + "types": ["vite/client"], + "skipLibCheck": true, + + /* Bundler mode */ + "moduleResolution": "bundler", + "allowImportingTsExtensions": true, + "verbatimModuleSyntax": true, + "moduleDetection": "force", + "noEmit": true, + "jsx": "react-jsx", + + /* Linting */ + "strict": true, + "noUnusedLocals": true, + "noUnusedParameters": true, + "erasableSyntaxOnly": true, + "noFallthroughCasesInSwitch": true, + "noUncheckedSideEffectImports": true + }, + "include": ["src"] +} diff --git a/tsconfig.json b/tsconfig.json new file mode 100644 index 0000000..1ffef60 --- /dev/null +++ b/tsconfig.json @@ -0,0 +1,7 @@ +{ + "files": [], + "references": [ + { "path": "./tsconfig.app.json" }, + { "path": "./tsconfig.node.json" } + ] +} diff --git a/tsconfig.node.json b/tsconfig.node.json new file mode 100644 index 0000000..8a67f62 --- /dev/null +++ b/tsconfig.node.json @@ -0,0 +1,26 @@ +{ + "compilerOptions": { + "tsBuildInfoFile": "./node_modules/.tmp/tsconfig.node.tsbuildinfo", + "target": "ES2023", + "lib": ["ES2023"], + "module": "ESNext", + "types": ["node"], + "skipLibCheck": true, + + /* Bundler mode */ + "moduleResolution": "bundler", + "allowImportingTsExtensions": true, + "verbatimModuleSyntax": true, + "moduleDetection": "force", + "noEmit": true, + + /* Linting */ + "strict": true, + "noUnusedLocals": true, + "noUnusedParameters": true, + "erasableSyntaxOnly": true, + "noFallthroughCasesInSwitch": true, + "noUncheckedSideEffectImports": true + }, + "include": ["vite.config.ts"] +} diff --git a/vite.config.ts b/vite.config.ts new file mode 100644 index 0000000..8b0f57b --- /dev/null +++ b/vite.config.ts @@ -0,0 +1,7 @@ +import { defineConfig } from 'vite' +import react from '@vitejs/plugin-react' + +// https://vite.dev/config/ +export default defineConfig({ + plugins: [react()], +})